From c4fcd16b6c3f517b68e4546e8174c00096e1a6f9 Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 4 Mar 2015 03:07:27 -0600 Subject: [PATCH] Update README.md Fixed dependency listing (script depends on Token Collisions, not Collision Detection) and fixed link to Vector Math --- Its A Trap/README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Its A Trap/README.md b/Its A Trap/README.md index c532af4b31..34d9816dd8 100644 --- a/Its A Trap/README.md +++ b/Its A Trap/README.md @@ -1,8 +1,8 @@ # It's A Trap! ###### Required Scripts -* [Collision Detection](https://github.com/Roll20/roll20-api-scripts/tree/master/Collision%20Detection) -* [Vector Math](https://github.com/Roll20/roll20-api-scripts/tree/master/Collision%20Detection) +* [Token Collisions](https://github.com/Roll20/roll20-api-scripts/tree/master/Token%20Collisions) +* [Vector Math](https://github.com/Roll20/roll20-api-scripts/tree/master/Vector%20Math) This is a script that allows GMs to quickly and very easily set up traps on the GM layer, and detect when tokens on the objects layer move over them. This trap detection even works for tokens moving by waypoints.