diff --git a/AEON-Aberrant/sheet.json b/AEON-Aberrant/sheet.json index 7a9f3281b932..26c8919beda3 100644 --- a/AEON-Aberrant/sheet.json +++ b/AEON-Aberrant/sheet.json @@ -1,8 +1,9 @@ { "html": "aberrant.html", "css": "aberrant.css", - "authors": "Chris F.", "William H.", - "roll20userid": "444248", "216113", + "authors": "Chris F., William H.", + "roll20userid": "444248, 216113", "preview": "aberrant.png", "instructions": "Thanks to Brian's forum thread on CSS Wizardry for the styling on the dot ratings. \rAbility totals under Attributes and Abilities are roll buttons. Mega-Attributes are not added to rolls due to the way they work, so they should be rolled separately." } + diff --git a/Call_of_Cthulhu_Spanish/sheet.json b/Call_of_Cthulhu_Spanish/sheet.json index fd8f12283bca..74ea3a89cc03 100644 --- a/Call_of_Cthulhu_Spanish/sheet.json +++ b/Call_of_Cthulhu_Spanish/sheet.json @@ -4,7 +4,7 @@ "authors": "Ove Odegard, Nacho Ferrando, and improved by Gustavo Sancho", "roll20userid": "1229206,518018", "preview": "Call_of_Cthulhu.jpg", - "instructions": "Call of Cthulhu 5e multilingual Investigator Sheet, 5th edition. Included on the sheet is an automatic resistance-roll. Enter the active characteristic (like STR) in the middle field of the top row and the passive characteristic ( like CON) in the middle field of the left column. Then push the button, it will calculate if the character succeeds in the action. The button on the characteristics section autorolls all the characteristics rolls, you only need to copy them on the sheet. Sanity, hp and mp also calculated, but you need to set the cursor in place. When there are two buttons, the first one is an open roll and the second one a whispered roll to the gm." + "instructions": "Call of Cthulhu 5e multilingual Investigator Sheet, 5th edition. Included on the sheet is an automatic resistance-roll. Enter the active characteristic (like STR) in the middle field of the top row and the passive characteristic ( like CON) in the middle field of the left column. Then push the button, it will calculate if the character succeeds in the action. The button on the characteristics section autorolls all the characteristics rolls, you only need to copy them on the sheet. Sanity, hp and mp also calculated, but you need to set the cursor in place. When there are two buttons, the first one is an open roll and the second one a whispered roll to the gm.", "useroptions": [ { "attribute": "edition", @@ -13,7 +13,7 @@ "type": "select", "options": [ "5e|00", - "6e|01", + "6e|01" ], "default": "1", "description": "Choose between editions. If you are playing the 6e french edition, please, use the especific sheet, this isn't the one you're looking for. If you convert a game between editions, you will need to change the skills manually.", @@ -21,3 +21,4 @@ } ] } + diff --git a/Guildes QdO/sheet.json b/Guildes QdO/sheet.json index 132f15c8b79a..0cb2e301e121 100644 --- a/Guildes QdO/sheet.json +++ b/Guildes QdO/sheet.json @@ -1,8 +1,8 @@ -{ +{ "html": "Guildes_qdo.html", "css": "Guildes_qdo.css", "authors": "Deimosss", "roll20userid": "2204737", "preview": "Guildes_qdo.png", "instructions": "Character Sheet for Guildes, la quête des origines, French. Inspired by the CoC 7th ed. sheet and its French translation by Pierre D. and Natha. Feuille de personnage pour Guildes, la quête des origines. v1.0 (2017-08-10). Quelques modifications mineures par rapport aux règles de base : ajout d'un malus pouvant être ajouté aux jets impliquant Fort ou Agile, pour répercuter des états de fatigue ou blessure. Modification des compétences liées aux Arts étranges, pour correspondre davantage aux règles de Guildes Eldorado." -} \ No newline at end of file +}