From aaecf712a33ac0704266e17dc95b84de5c0ebcb5 Mon Sep 17 00:00:00 2001 From: vince-roll20 Date: Sat, 5 Mar 2016 11:12:23 -0800 Subject: [PATCH] PF_simple - HP|max fix, carried coin weight, crit damage roll query - Total HP, @{HP|max} has been changed to @{HPCurrent_max} so that HP can be properly linked with token bars. This conversion is handled automatically using sheet workers to verify the version of the sheet and updating @{HPCurrent_max} with the value of @{HP|max}. Once the sheet has been updated, any changes made to @{HPCurrent_max} will also be reflected on @{HP|max} for backward compatibility. - Carried coins are now included in Total Weight and encumbrance. - The Critical damage roll has been changed from simply multiplying damage based off of the crit multiplier to rolling damage once(w/mods), and prompting for additional damage(w/mods), x2, x3, or x4 damage. --- pathfinder_simple/pathfinder.html | 172 ++++++++++++++++++++++++++---- 1 file changed, 152 insertions(+), 20 deletions(-) diff --git a/pathfinder_simple/pathfinder.html b/pathfinder_simple/pathfinder.html index 7be664879e0..aed0e17cce1 100644 --- a/pathfinder_simple/pathfinder.html +++ b/pathfinder_simple/pathfinder.html @@ -1,12 +1,21 @@
ATTENTION: - + + + 03/04/16' ver. + +
-
  • The simple sheet has been updated for the new repeating section features recently added by Roll20. You can now drag/drop repeating row buttons to the quickbar as well as use the button's name directly from within other macros. You will need to update any existing macros that used the old repeating section naming schema. Instead of "repeating_foo_X..." where X is the row number, you must now include a "$" in front of the row number. You may also use a repeating attributes id in place of the row number. Drag/drop a repeating button to the quickbar to learn a button's id.
  • -
  • Damage Stat has been expanded to cover the most common options.
  • +
  • Changes +
      +
    1. Total HP, @{HP|max} has been changed to @{HPCurrent_max} so that HP can be properly linked with token bars. This conversion is handled automatically using sheet workers to verify the version of the sheet and updating @{HPCurrent_max} with the value of @{HP|max}. Once the sheet has been updated, any changes made to @{HPCurrent_max} will also be reflected on @{HP|max} for backward compatibility.
    2. +
    3. Carried coins are now included in Total Weight and encumbrance.
    4. +
    5. The Critical damage roll has been changed from simply multiplying damage based off of the crit multiplier to rolling damage once(w/mods), and prompting for additional damage(w/mods), x2, x3, or x4 damage.
    6. +
    +
  • +
    - @@ -137,9 +146,12 @@ - + + + + + - + +
           
    HP + + + - @@ -244,7 +256,7 @@ - + @@ -453,7 +465,7 @@ - + @@ -531,7 +543,7 @@ - + @@ -609,7 +621,7 @@ - + @@ -687,7 +699,7 @@ - + @@ -1826,8 +1838,8 @@ - - + +
    Special Properties
    Special Properties
    Special Properties
    Special Properties
    Total Weight of Inventory ItemsTotal Weight (Items/Coins)lbs.
    @@ -2363,16 +2375,35 @@ -
    +
    + + + + + + + + + + + + + + + + + +
    Carried Currency
    CopperSilverGoldPlatinumTotal GP
    + - + - + @@ -2381,8 +2412,12 @@ -
    CurrencyTotal Currency
    CopperPlatinum Total GP
    - +
    +
    + @@ -2390,8 +2425,8 @@
    Languages
    -
    @@ -2426,3 +2461,100 @@
    + +