Demo projects for the GeonBit engine.
Just an empty GeonBit project, created directly from the GeonBit template and unedited.
A simple 3D game with a spaceship that need to navigate between asteroids.
Illustrate the built-in sprite & billboard components, and how to use them.
Show some CPU-based particle system examples.
Shows basic skinned animation.
Shows the Octree scene node type and how it can optimize renderings.
Shows a trick to how to make Isometric-styled game.
Demonstrate the built-in lit material.
Demonstrate the built-in physics integration (using bullet3d).
Demonstrate the built-in combined meshes renderer, which allows us to draw lots of static meshes as one.