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| NESSENGINE README | |
| 1. Ness-Engine is a scene-oriented 2d rendering engine, designed especially for rapid games development. | |
| It's built upon the SDL2 lib. | |
| 2. Ness-Engine is distributed under the zlib license: http://www.zlib.net/zlib_license.html | |
| 2. Ness-Engine contains several libraries it is built upon (SDL2, SDL_image, SDL_ttf), most of them distributed with the zlib license as well, all of them free for commercial use. inside the runtime directory for your platform (for example 'lib/windows/x86/') you will find a readme file for every library with it's specific license. | |
| 3. To run properly, make sure the folder 'include' is inside the include directories of your project. you must be able to include files from there using the "<filename.h>" syntax. | |
| 4. The lib dir contains both dlls and lib files. you need to include ness_engine.lib in your project, and make sure ALL the dll files are accessible for runtime. you may include the other lib files if you want to use SDL components directly. | |
| 5. source code can be found here: https://github.com/RonenNess/ness-engine | |
| 6. Please distribute this file with the your project (not mandatory) | |
| Enjoy! | |
| - Ronen Ness, 2014 |