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Releases: Rosalie241/RMG

v0.8.8

16 Nov 20:57

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Changes

  • Fix exit confirmation dialog showing when launching RMG with '--nogui'
  • Fix emulation not shutting down properly on exit in some cases
  • Fix remaining issues with the 'Auto-Configure' button state in the configuration dialog of RMG-Input
  • Fix asserts being enabled when building the RelWithDebInfo configuration
  • Fix uninitialized variable being read in the configuration dialog of GLideN64
  • Add checkbox to drag and drop confirmation dialog to prevent future confirmations
  • Move 'Ask for confirmation on exit' setting to the emulation tab in the settings dialog
  • Improve 'Input Device' UI element in the configuration GUI of RMG-Input by allowing it to take more width
  • Improve refresh and join button state in the Netplay Session Browser dialog

v0.8.7

06 Nov 20:27

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Changes

  • Fix drag and drop not working in the flatpak
  • Fix hotkeys dialog in RMG-Input not showing native face button names
  • Fix cheat dialog in RMG not allowing users to set cheat option since v0.7.2
  • Fix cheat codes not being cleared before trying to load another cheat in RMG-Core
  • Fix 'Auto-Configure' button being enabled when it should be disabled after configuring a button
  • Fix top row of UI elements in the configuration GUI of RMG-Input not being aligned properly
  • Add tooltips to the top row of UI elements in the configuration GUI of RMG-Input
  • Add 'Game Type' to the 'ROM Information' dialog

v0.8.6

19 Oct 15:26

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Changes

  • Fix game specific profile name being empty for ROMs with no internal ROM name in RMG-Input
  • Fix GameBoy tower functionality not working in Pokemon Stadium when using a GameBoy save
  • Fix currently set directory not being the starting directory in directory dialogs
  • Fix ROM browser refreshing after 'Edit ROM Directory...' when the directory is the same
  • Fix settings dialog not allowing you to select all supported PIF file variants
  • Fix slowdown when using RMG-Input-GCA by polling input on a different thread
  • Fix RMG-Input not using native controller button names for the face buttons in the configuration GUI
  • Add icons to the cheats dialog
  • Add icons to the context menu of the ROM browser
  • Add icons to the buttons of the settings dialog
  • Add icons to the buttons of the options dialog in RMG-Input
  • Add 'Swap Z and L' setting to RMG-Input-GCA
  • Add Auto-Configure feature to RMG-Input
  • Add more bounds checking to mupen64plus-core
  • Remove user directories override settings
  • Update mupen64plus-core

v0.8.5

09 Oct 21:11

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Changes

  • Fix buttons being stuck as pressed in the configuration GUI of RMG-Input in some cases (see #127)

Notes

I normally don't create a release for one relatively unimportant fix, however, this issue has been bugging me for a long time, so I think it's important enough to make a new release for!

v0.8.4

09 Oct 14:26

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Changes

  • Fix 'Test Rumble' functionality in RMG-Input not checking for rumble support since v0.8.1
  • Fix exit confirmation checkbox saving the setting when rejecting the dialog
  • Remove discord rich presence support
  • Remove mupen64plus-input-gca
  • Remove fallback to libfmt when 'std::format' isn't supported by the compiler
  • Introduce RMG-Input-GCA
  • Update mupen64plus-core, GLideN64 and SDL_GameControllerDB

v0.8.3

28 Sep 07:00

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Changes

  • Fix supported 64DD games not having the transfer pak functionality enabled
  • Fix crash in Mario Artist Talent Studio when using mupen64plus-rsp-hle since v0.8.2
  • Fix frame count not increasing from 0 since v0.8.2
  • Fix loading save states freezing since v0.8.2
  • Add clear buttons to 64DD IPL settings in the settings dialog

v0.8.2

26 Sep 21:18

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Changes

v0.8.1

23 Sep 14:08

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Changes

  • Fix incorrect usage of 'i.e' and replace it with 'e.g.' in the settings dialog
  • Fix 7zip archives not supporting the PPMd compression method
  • Fix being able to open another game while emulation is being started
  • Fix allowing drag and drop events while emulation is being started
  • Add 'Ask for confirmation on exit while in-game' setting
  • Migrate RMG-Audio to SDL3 (thank you @loganmc10 for the help)
  • Migrate RMG-Input to SDL3
  • Migrate RMG to SDL3
  • Migrate mupen64plus-core to SDL3 and SDL3_net (see mupen64plus/mupen64plus-core#1117)
  • Update GLideN64 and LZMA SDK

v0.8.0

10 Sep 12:49

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Changes

  • Fix 64DD games crashing in some cases since v0.7.8
  • Add Windows Vista theme to settings on Windows (thank you @RibShark)
  • Add support for the netplay dispatch server

v0.7.9

19 May 22:08

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Changes

  • Fix netplay allocating UDP packets during emulation (see mupen64plus/mupen64plus-core#1133)
  • Fix 'Game List' and 'Game Grid' UI elements not being disabled during emulation
  • Fix compilation error with newer minizip-ng versions
  • Add search feature to the ROM browser
  • Add crop settings for each side in mupen64plus-video-parallel
  • Change default ROM search limit to 2048
  • Update mupen64plus-video-GLideN64 and mupen64plus-rsp-hle