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#include <stdio.h>
#include <stdint.h>
#include "stagedata.h"
const char *backdrop_names[] = {
"bk0",
"bkBlue",
"bkGreen",
"bkBlack",
"bkGard",
"bkMaze",
"bkGray",
"bkRed",
"bkWater",
"bkMoon",
"bkFog",
"bkFall",
NULL
};
const char *tileset_names[] = {
"0",
"Pens",
"Eggs",
"EggX",
"EggIn",
"Store",
"Weed",
"Barr",
"Maze",
"Sand",
"Mimi",
"Cave",
"River",
"Gard",
"Almond",
"Oside",
"Cent",
"Jail",
"White",
"Fall",
"Hell",
"Labo",
NULL
};