Doug Binks edited this page Jan 27, 2015 · 39 revisions

Runtime-Compiled C++ (RCC++) enables you to reliably make major changes to your C++ code at runtime and see the results immediately. The technique is aimed at games development but can also be useful in any industry where turnaround times are a bottleneck.

For more information, see our blog and visit the RCC++ discussion group.

Note: we're currently in progress with adding documentation, during which time there may be some missing links and/or temporary inconsistencies in the docs

About Runtime Compiled C++

Using Runtime Compiled C++