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Digital Audio Signal Processing in Rust.

Formerly the sample crate.

A suite of crates providing the fundamentals for working with PCM (pulse-code modulation) DSP (digital signal processing). In other words, dasp provides a suite of low-level, high-performance tools including types, traits and functions for working with digital audio signals.

The dasp libraries require no dynamic allocations1 and have no dependencies. The goal is to design a library akin to the std, but for audio DSP; keeping the focus on portable and fast fundamentals.

1: Besides the feature-gated SignalBus trait, which is occasionally useful when converting a Signal tree into a directed acyclic graph.

Find the API documentation here.

Crates

dasp is a modular collection of crates, allowing users to select the precise set of tools required for their project. The following crates are included within this repository:

Library Links Description
dasp Crates.io docs.rs Top-level API with features for all crates.
dasp_sample Crates.io docs.rs Sample trait, types, conversions and operations.
dasp_frame Crates.io docs.rs Frame trait, types, conversions and operations.
dasp_slice Crates.io docs.rs Conversions and ops for slices of samples/frames.
dasp_ring_buffer Crates.io docs.rs Simple fixed and bounded ring buffers.
dasp_peak Crates.io docs.rs Peak detection with half/full pos/neg wave rectifiers.
dasp_rms Crates.io docs.rs RMS detection with configurable window.
dasp_envelope Crates.io docs.rs Envelope detection with peak and RMS impls.
dasp_interpolate Crates.io docs.rs Inter-frame rate interpolation (linear, sinc, etc).
dasp_window Crates.io docs.rs Windowing function abstraction (hann, rectangle).
dasp_signal Crates.io docs.rs Iterator-like API for streams of audio frames.
dasp_graph Crates.io docs.rs For working with modular, dynamic audio graphs.

deps-graph

Red dotted lines indicate optional dependencies, while black lines indicate required dependencies.

Features

Use the Sample trait to convert between and remain generic over any bit-depth in an optimal, performance-sensitive manner. Implementations are provided for all signed integer, unsigned integer and floating point primitive types along with some custom types including 11, 20, 24 and 48-bit signed and unsigned unpacked integers. For example:

assert_eq!((-1.0).to_sample::<u8>(), 0);
assert_eq!(0.0.to_sample::<u8>(), 128);
assert_eq!(0i32.to_sample::<u32>(), 2_147_483_648);
assert_eq!(I24::new(0).unwrap(), Sample::from_sample(0.0));
assert_eq!(0.0, Sample::EQUILIBRIUM);

Use the Frame trait to remain generic over the number of channels at a discrete moment in time. Implementations are provided for all fixed-size arrays up to 32 elements in length.

let foo = [0.1, 0.2, -0.1, -0.2];
let bar = foo.scale_amp(2.0);
assert_eq!(bar, [0.2, 0.4, -0.2, -0.4]);

assert_eq!(Mono::<f32>::EQUILIBRIUM, [0.0]);
assert_eq!(Stereo::<f32>::EQUILIBRIUM, [0.0, 0.0]);
assert_eq!(<[f32; 3]>::EQUILIBRIUM, [0.0, 0.0, 0.0]);

let foo = [0i16, 0];
let bar: [u8; 2] = foo.map(Sample::to_sample);
assert_eq!(bar, [128u8, 128]);

Use the Signal trait (enabled by the "signal" feature) for working with infinite-iterator-like types that yield Frames. Signal provides methods for adding, scaling, offsetting, multiplying, clipping, generating, monitoring and buffering streams of Frames. Working with Signals allows for easy, readable creation of rich and complex DSP graphs with a simple and familiar API.

// Clip to an amplitude of 0.9.
let frames = [[1.2, 0.8], [-0.7, -1.4]];
let clipped: Vec<_> = signal::from_iter(frames.iter().cloned()).clip_amp(0.9).take(2).collect();
assert_eq!(clipped, vec![[0.9, 0.8], [-0.7, -0.9]]);

// Add `a` with `b` and yield the result.
let a = [0.2, -0.6, 0.5];
let b = [0.2, 0.1, -0.8];
let a_signal = signal::from_iter(a.iter().cloned());
let b_signal = signal::from_iter(b.iter().cloned());
let added: Vec<f32> = a_signal.add_amp(b_signal).take(3).collect();
assert_eq!(added, vec![0.4, -0.5, -0.3]);

// Scale the playback rate by `0.5`.
let foo = [0.0, 1.0, 0.0, -1.0];
let mut source = signal::from_iter(foo.iter().cloned());
let a = source.next();
let b = source.next();
let interp = Linear::new(a, b);
let frames: Vec<_> = source.scale_hz(interp, 0.5).take(8).collect();
assert_eq!(&frames[..], &[0.0, 0.5, 1.0, 0.5, 0.0, -0.5, -1.0, -0.5][..]);

// Convert a signal to its RMS.
let signal = signal::rate(44_100.0).const_hz(440.0).sine();;
let ring_buffer = ring_buffer::Fixed::from([0.0; WINDOW_SIZE]);
let mut rms_signal = signal.rms(ring_buffer);

The signal module also provides a series of Signal source types, including:

  • FromIterator
  • FromInterleavedSamplesIterator
  • Equilibrium (silent signal)
  • Phase
  • Sine
  • Saw
  • Square
  • Noise
  • NoiseSimplex
  • Gen (generate frames from a Fn() -> F)
  • GenMut (generate frames from a FnMut() -> F)

Use the slice module functions (enabled via the "slice" feature) for processing chunks of Frames. Conversion functions are provided for safely converting between slices of interleaved Samples and slices of Frames without requiring any allocation. For example:

let frames = &[[0.0, 0.5], [0.0, -0.5]][..];
let samples = slice::to_sample_slice(frames);
assert_eq!(samples, &[0.0, 0.5, 0.0, -0.5][..]);

let samples = &[0.0, 0.5, 0.0, -0.5][..];
let frames = slice::to_frame_slice(samples);
assert_eq!(frames, Some(&[[0.0, 0.5], [0.0, -0.5]][..]));

let samples = &[0.0, 0.5, 0.0][..];
let frames = slice::to_frame_slice(samples);
assert_eq!(frames, None::<&[[f32; 2]]>);

The signal::interpolate module provides a Converter type, for converting and interpolating the rate of Signals. This can be useful for both sample rate conversion and playback rate multiplication. Converters can use a range of interpolation methods, with Floor, Linear, and Sinc interpolation provided in the library.

The ring_buffer module provides generic Fixed and Bounded ring buffer types, both of which may be used with owned, borrowed, stack and allocated buffers.

The peak module can be used for monitoring the peak of a signal. Provided peak rectifiers include full_wave, positive_half_wave and negative_half_wave.

The rms module provides a flexible Rms type that can be used for RMS (root mean square) detection. Any Fixed ring buffer can be used as the window for the RMS detection.

The envelope module provides a Detector type (also known as a Follower) that allows for detecting the envelope of a signal. Detector is generic over the type of Detection - Rms and Peak detection are provided. For example:

let signal = signal::rate(4.0).const_hz(1.0).sine();
let attack = 1.0;
let release = 1.0;
let detector = envelope::Detector::peak(attack, release);
let mut envelope = signal.detect_envelope(detector);
assert_eq!(
    envelope.take(4).collect::<Vec<_>>(),
    vec![0.0, 0.6321205496788025, 0.23254416035257117, 0.7176687675647109]
);

no_std

All crates may be compiled with and without the std library. The std library is enabled by default, however it may be disabled via --no-default-features.

To enable all of a crate's features without the std library, you may use --no-default-features --features "all-no-std".

Please note that some of the crates require the core_intrinsics feature in order to be able to perform operations like sin, cos and powf32 in a no_std context. This means that these crates require the nightly toolchain in order to build in a no_std context.

Contributing

If dasp is missing types, conversions or other fundamental functionality that you wish it had, feel free to open an issue or pull request! The more hands on deck, the merrier :)

License

Licensed under either of

at your option.

Contributions

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

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The fundamentals for Digital Audio Signal Processing. Formerly `sample`.

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