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Avalonia - Issue tracker #3662
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Noticing in the Polish translation at least, the "Start Game in Fullscreen Mode" button has some weird rendering issues. On one computer with a 1440p monitor at 125% resolution scaling, the last word in the line disappears entirely: On a system with a 4K display at 200% scaling, the line has the last word, but the last letter is cut off (it's supposed to be an m): Both systems are running the same build of Ryujinx. EDIT: I thought I'd check both systems again with a different build but still running the same between both systems and now they're both not displaying the last word on that toggle. |
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Fixed in #3991 |
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On Steam Deck, it seems that Avalonia does not show dropdown menus on click or touch input in the top settings bar. I have opened #4073 to track this in greater detail. |
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If a controller becomes disconnected during emulation the emulator freezes with the console window spamming that there is no controller detected, when you reconnect the controller the console stops spamming but the emulator stays frozen and menu bars are unresponsive. You can still turn v-sync on and off with hotkey, but no other hotkey works. Controllers Tested Update to this. If a controller is disconnected while Ryujinx isn't the main focus window the controller not connected Pop up will not pop up and just freezes the emulator. Fixed with #4663 |
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Saving settings while in game. The controller stop's working. The controller works again when saving the settings on the Input section. |
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Here's the log file https://hastebin.com/share/vavukodesu.yaml |
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Avalonia 11 just released! https://github.com/AvaloniaUI/Avalonia/releases/tag/11.0.0 |
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I ran into 3 issues while using the Avalonia build.
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Following the update to Avalonia 11 yesterday, the plan to sunset GTK is imminent. We are waiting on the async PRs, which should significantly improve the speediness of many windows, and all the necessary migration infrastructure to get people over from GTK seamlessly. |
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Updater now will crash in 1.1.980 if the download process lasts for more than 30s |
This issue was gone in latest version. (Or maybe it can't be reproduced again) |
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i'm aware there is an issue about it already, but avilonia 11 adds accessibility apis for assistive tech such as screen readers, implimenting that would be nice, and can be seen as an issue to those who need it |
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The issue with the broken application icon under Linux Is fixed (for me). |
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Yep, this was fixed with the update to Avalonia 11 🎉 |
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Is this still an issue on Avalonia 11.0? Or has it not been tested yet? |
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Controls return to default settings when switching between player profiles: 2023-10-23.00-32-08.mp4 |
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Nothing much, but when you press Alt There is not shortcut to go to the option menu Also, it seems to have stuff related to shortcuts that are non working, like if you do Alt + F, it show the File Menu. There is an underline below the E on Exit, but alt E, dont execute close. On the same subject, it would be nice if tab allow you to go beetween top bar menu items. |
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On Windows, when i want to use the Cheat windows on a game, the emulator crash and i have this error : |
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They could add a button for "default" in the options. |
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Hello, I don't mean to be a bother, but when will Avalonia be fully merged into the main codebase? We've been sitting on 22/25 tasks completed for a long time now. Thanks! |
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@urbanracer34 Avalonia was fully merged on July 2022, it's just not the default GUI on Windows and Linux yet. |
Hello @MetrosexualGarbodor ! Thanks for taking the time to respond, and thanks for the info. I want to use it on a Steam Deck. That is the issue I have. Where do I go from here? |
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Can I please get some help regarding getting this build running on my Steam Deck? |
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can i disable this UI and have the old one? gamescope doesn't show the menus with new UI. |
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Gamescope related issues are fixed with AvaloniaUI/Avalonia#14366, waiting on Avalonia side. |









Bug Report
The Avalonia GUI currently has a few bugs and issues ranging from minor to major. This issue serves as a tracker and easily extendable way to follow progress on specific limitations. The tracker will be broken into "Major", "Moderate" and "Minor" which range from bugs that need to be resolved before Avalonia can become default all the way to more 'nice-to-have' features.
Leave a comment if there is anything reproducible that has been missed. This is also not an issue to add feature requests to. Comments asking for new GUI features will be marked as off-topic.
Issue tracker
Major
Moderate
Minor
Currently unfixable by Ryujinx/Framework bug
Environment?
Additional context?
List originally from discord: https://discord.com/channels/410208534861447168/814263228926132274/996196878590943243 but the message length was getting to its limit.
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