From b4f7101e9e4aca7c4872cae4f0d1be212c9f78bf Mon Sep 17 00:00:00 2001 From: DMagic Date: Fri, 4 Sep 2020 17:56:37 -0700 Subject: [PATCH] Zoom map troubleshooting --- SCANsat/SCAN_Unity/SCAN_UI_ZoomMap.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/SCANsat/SCAN_Unity/SCAN_UI_ZoomMap.cs b/SCANsat/SCAN_Unity/SCAN_UI_ZoomMap.cs index 700a1532..b1cd3bf8 100644 --- a/SCANsat/SCAN_Unity/SCAN_UI_ZoomMap.cs +++ b/SCANsat/SCAN_Unity/SCAN_UI_ZoomMap.cs @@ -416,12 +416,14 @@ protected void calcTerrainLimits() if (currentResource != null) { - float resource = SCANUtil.ResourceOverlay(lat, lon, currentResource.Name, body, false) * 100f; + float resource = SCANUtil.ResourceOverlay(lat, lon, currentResource.Name, body, SCAN_Settings_Config.Instance.BiomeLock) * 100f; if (resource < resourceMin) resourceMin = resource; if (resource > resourceMax) resourceMax = resource; + //SCANUtil.SCANlog("Check Location: Lat: {3} x Long: {4}\nResource: {0} - Min: {1} - Max: {2}" + // , resource.ToString("F2"), resourceMin.ToString("F2"), resourceMax.ToString("F2"), lat.ToString("F2"), lon.ToString("F2") ); } else {