C++ Objective-C++ CMake Objective-C Makefile
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SFML - Simple and Fast Multimedia Library ========================================= SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python. Authors ------- Laurent Gomila - main developer (email@example.com) Marco Antognini - OS X developer (firstname.lastname@example.org) Jonathan De Wachter - Android developer (email@example.com) Jan Haller (firstname.lastname@example.org) Stefan Schindler (email@example.com) Lukas Dürrenberger (eXpl0it3r@sfml-dev.org) binary1248 (firstname.lastname@example.org) Artur Moreira (email@example.com) Mario Liebisch (firstname.lastname@example.org) Download -------- You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php). You can also get the current development version from the git repository (https://github.com/SFML/SFML). Install ------- Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials/), there is one for each platform/compiler that SFML supports. Learn ----- There are several places to learn SFML: * The official tutorials (http://www.sfml-dev.org/tutorials/) * The online API documentation (http://www.sfml-dev.org/documentation/) * The community wiki (https://github.com/SFML/SFML/wiki/) * The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for French people) Contribute ---------- SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines (http://www.sfml-dev.org/contribute.php).