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Commits on Oct 6, 2017
  1. Merge pull request #147 from AtomCrafty/issue-146

    LaurentGomila committed Oct 6, 2017
    Added null checks for streams in Shader constructor
Commits on Oct 5, 2017
  1. Formatting

    AtomCrafty committed Oct 5, 2017
Commits on Oct 4, 2017
Commits on Dec 4, 2016
  1. Merge pull request #137 from dabbertorres/master

    LaurentGomila committed Dec 4, 2016
    Add missing Context.Settings property, ContextSettings.SRgbCapable field, and Keyboard.SetVirtualKeyboardVisible() function
  2. Add Window.Keyboard.SetVirtualKeyboardVisible(bool)

    dabbertorres committed Dec 3, 2016
    Corresponds to CSFML: 55be7dbfd696009c16eb0a7655683c2e6064c3c6
Commits on Dec 3, 2016
  1. Add SRgbCapable filed to ContextSettings.

    dabbertorres committed Dec 3, 2016
    Corresponds to CSFML commit: 55be7dbfd696009c16eb0a7655683c2e6064c3c6
  2. Add missing Context.Settings

    dabbertorres committed Oct 30, 2016
    Context.SetActive() now returns bool for success/failure.
    
    Bumped SolutionInfo.cs version to 2.4.
    
    Matching CSFML commits:
    SFML/CSFML@57eda5f
    SFML/CSFML@52c7de1
Commits on Oct 25, 2016
  1. Merge pull request #136 from dabbertorres/style

    LaurentGomila committed Oct 25, 2016
    Style Uniformity
  2. Merge pull request #135 from dabbertorres/2.4

    LaurentGomila committed Oct 25, 2016
    Update to 2.4
Commits on Oct 13, 2016
  1. Common formatting pass.

    dabbertorres committed Oct 1, 2016
  2. Updated docs

    dabbertorres committed Sep 29, 2016
Commits on Aug 18, 2016
Commits on Aug 17, 2016
  1. Added stereo recording support.

    dabbertorres committed Aug 17, 2016
    SoundRecorder.
  2. Added new Shader SetUniform API.

    dabbertorres committed Aug 17, 2016
    Updated shader example to use it.
    
    Added Glsl.cs containing structs for passing to SFML representing GLSL
    types.
    
    Deprecated SetParameter methods.
    
    Changed Transform data members to internal from private so the Glsl Mat
    types can set their data from a Transform.
  3. Added text outlining API.

    dabbertorres committed Aug 17, 2016
    Deprecated Text.Color in favor of:
    Text.FillColor
    Text.OutlineColor
    
    In addition:
    Text.OutlineThickness
  4. Added Mouse Cursor Grab API.

    dabbertorres committed Aug 17, 2016
    Window.SetMouseCursorGrabbed
    RenderWindow.SetMouseCursorGrabbed
    
    Also:
    	Some function reordering according to SFML.
    	A little doc comment cleanup.
    	Deprecation of RenderWindow.Capture().
Commits on Jan 29, 2016
  1. Merge pull request #130 from nidaegwyn/master

    zsbzsb committed Jan 29, 2016
    Fixed incorrect logic in Color multiplication operator.
Commits on Jan 28, 2016
Commits on Jan 19, 2016
  1. Merge pull request #129 from Slko/issue-127

    zsbzsb committed Jan 19, 2016
    Allow passing null streams to Shader
Commits on Oct 27, 2015
Commits on Sep 29, 2015
  1. Merge pull request #126 from SFML/feature/vs2010_project

    LaurentGomila committed Sep 29, 2015
    Updated examples and source project files to VS2010 and .NET 3.5
  2. Merge pull request #125 from dejangeci/improvement/assembly-versioning

    zsbzsb committed Sep 29, 2015
    Added SolutionInfo as central versioning point
Commits on Sep 24, 2015
Commits on Sep 19, 2015
  1. Merge pull request #121 from madpew/fix-typos

    zsbzsb committed Sep 19, 2015
    Fixed typos
Commits on Jul 26, 2015
Commits on Jul 25, 2015
  1. Merge pull request #111 from SFML/feature/2.3_prep

    zsbzsb committed Jul 25, 2015
    Bumped version number to 2.3 and updated readme.txt