diff --git a/include/SFML/Graphics/Image.hpp b/include/SFML/Graphics/Image.hpp index d58989135c..309058a1cb 100644 --- a/include/SFML/Graphics/Image.hpp +++ b/include/SFML/Graphics/Image.hpp @@ -228,9 +228,13 @@ class SFML_GRAPHICS_API Image /// kind of feature in real-time you'd better use sf::RenderTexture. /// /// If \a sourceRect is empty, the whole image is copied. - /// If \a applyAlpha is set to true, the transparency of - /// source pixels is applied. If it is false, the pixels are - /// copied unchanged with their alpha value. + /// If \a applyAlpha is set to true, alpha blending is + /// applied from the source pixels to the destination pixels + /// using the \b over operator. If it is false, the source + /// pixels are copied unchanged with their alpha value. + /// + /// See https://en.wikipedia.org/wiki/Alpha_compositing for + /// details on the \b over operator. /// /// \param source Source image to copy /// \param destX X coordinate of the destination position