Commits on Mar 1, 2016
  1. @TankOs @eXpl0it3r
Commits on Feb 22, 2016
  1. @Foaly @eXpl0it3r

    Fixed seeking in multi channel FLAC files.

    Updated seek() documentation.
    Foaly committed with eXpl0it3r Jan 17, 2016
  2. @FRex @eXpl0it3r

    Made WAV file reader no longer assume that data chunk goes till end

    of file to prevent reading trailing metadata as samples.
    FRex committed with eXpl0it3r Dec 9, 2015
  3. @MarioLiebisch @eXpl0it3r
Commits on Feb 19, 2016
  1. @CouleeApps @eXpl0it3r
  2. @binary1248 @eXpl0it3r

    Rewrite RenderWindow::capture to make use of a single texture transfe…

    …r instead of transferring each row of the framebuffer individually.
    binary1248 committed with eXpl0it3r Nov 12, 2015
Commits on Feb 18, 2016
  1. @MarioLiebisch @eXpl0it3r
  2. @Mrowqa @eXpl0it3r
Commits on Dec 31, 2015
  1. @eXpl0it3r
  2. @zsbzsb @eXpl0it3r

    Added support for outlined text

    zsbzsb committed with eXpl0it3r Dec 29, 2015
Commits on Dec 2, 2015
  1. @Krozark @eXpl0it3r
Commits on Nov 20, 2015
  1. @eXpl0it3r
Commits on Nov 6, 2015
  1. @mantognini
Commits on Nov 1, 2015
  1. @mantognini @eXpl0it3r
Commits on Oct 21, 2015
  1. @Bromeon

    Added new methods to set uniforms in sf::Shader

    Implements a new design for the shader uniform API.
    * Added Shader::setUniform() and Shader::setUniformArray() overloads for the following types:
      -> scalars: float, int, bool
      -> vectors: 2D, 3D, 4D
      -> matrices: 3x3, 4x4
      -> arrays of basic types
      -> samplers (sf::Texture)
      -> conversions for SFML types (sf::Transform, sf::Color)
    * Added sf::Glsl namespace with GLSL-equivalent types
    * Deprecated Shader::setParameter() overloads
    
    Other related changes:
    * Refactored sf::Shader internals to avoid code duplication
    * Improved documentation
    * Added SFML_DEPRECATED macro to Doxyfile
    * Defined _SCL_SECURE_NO_WARNINGS to disable std::copy() warnings on MSVC
    Bromeon committed Oct 12, 2015
Commits on Oct 19, 2015
  1. @Bromeon @eXpl0it3r
Commits on Oct 14, 2015
  1. @mantognini @eXpl0it3r
Commits on Oct 10, 2015
  1. @bumbar1 @eXpl0it3r
Commits on Sep 30, 2015
  1. @eXpl0it3r

    Added support for VS 2015.

    eXpl0it3r committed Aug 12, 2015
  2. @mantognini @eXpl0it3r
  3. @dabbertorres @eXpl0it3r
  4. @r-e-d @eXpl0it3r

    Fix typo in comment

    r-e-d committed with eXpl0it3r Aug 30, 2015
Commits on Sep 27, 2015
  1. @binary1248 @eXpl0it3r
  2. @mantognini @eXpl0it3r

    Added SoundSource::operator= and called it from Sound::operator=

    Signed-off-by: Jan Haller <bromeon@gmail.com>
    mantognini committed with eXpl0it3r Apr 13, 2015
Commits on Sep 25, 2015
  1. @mantognini
Commits on Sep 21, 2015
  1. @binary1248

    Changed the GlxContext implementation to always try to use glXCreateC…

    …ontextAttribsARB if it is available (was already done in the WGL implementation), specification of the context version attributes now only takes place when a context version greater than 1.1 is requested, requesting version 1.0 or 1.1 (default) will hint the driver to provide the most recent context version they support.
    binary1248 committed May 4, 2015
  2. @binary1248 @eXpl0it3r

    Added methods to get the currently active context, query whether an O…

    …penGL extension is available and query the actual OpenGL version of a context, made context switches during initialization of texture and shader static values unnecessary, fixed code style in loaders.
    binary1248 committed with eXpl0it3r Aug 13, 2015
Commits on Sep 20, 2015
  1. @Foaly @eXpl0it3r
Commits on Sep 18, 2015
  1. @binary1248 @eXpl0it3r

    Added NvOptimusEnablement and AmdPowerXpressRequestHighPerformance ex…

    …ports to sfml-main to inform the driver that the SFML application could benefit from using the discrete GPU in a multi-GPU environment.
    binary1248 committed with eXpl0it3r Apr 18, 2015
  2. @MarioLiebisch @eXpl0it3r

    Android: Accept touch events from "multiple" devices

    Attempt to fix issue #953, although I can't really say whether this is
    indeed some driver thing. All snippets I've found use exact comparison
    only (usually switches).
    MarioLiebisch committed with eXpl0it3r Aug 25, 2015
Commits on Sep 13, 2015
  1. @mantognini
Commits on Sep 10, 2015
  1. @eXpl0it3r

    Merge branch '2.3.x'

    eXpl0it3r committed Sep 10, 2015
Commits on Aug 24, 2015
  1. @eXpl0it3r
  2. @susnux @eXpl0it3r
  3. @susnux @eXpl0it3r