Portability : Mobiles Device (OpenGL ES) and Web support (WebGL) #39

Closed
3kynox opened this Issue May 6, 2011 · 7 comments

3 participants

@3kynox

SFML is really perfect that any other low-level libraries at many many points.

The last thing missing is about its portability (Android, WinCE, iOS, maybe consoles).

I saw several topics about this on the project forums and with mobile devices and web features marketing who growing up everydays actually, I think this is a critical thing to do and that will give to SFML and their users more credits and possibility to code new great products.

Thanks.

@LaurentGomila
Simple and Fast Multimedia Library member

If you read the topics about this, you've probably noticed that I always give the same answer: I will port SFML to these platforms, but not in a near future since it requires rewriting big parts of the internal code, and I have many many other things to do before that.

I tag this issue "2.x", but I'm not even sure it will happen in SFML 2. Really, don't expect it to happen soon.

@LaurentGomila LaurentGomila was assigned May 6, 2011
@3kynox

That's ok Laurent. Keeping an eye on this "new features" demand. Thanks a lot.

@Beuc

Are you looking for / accepting any help here?
Is it started?
I feel like contributing, especially if you don't have time to do so before I do :)

@LaurentGomila
Simple and Fast Multimedia Library member

I don't think it's worth trying to contribute to this task now, like I said I need to rewrite many parts of the internal API. And considering that the public API of the graphics module will change a lot as well (and soon), it really makes a lot of changes so you would work for nothing if you start now.

@Beuc

OK - but please warn us if SFML 2.0 takes as much time to complete as SDL 1.3 ;) ;)

@LaurentGomila
Simple and Fast Multimedia Library member

please warn us if SFML 2.0 takes as much time to complete as SDL 1.3 ;) ;)

Ha ha... don't worry, SFML 2.0 is only one task away from the final release. It's a huge task but I'm working hard on it.

@LaurentGomila
Simple and Fast Multimedia Library member

I close this task, since Android and iOS ports have been started and have now their own task or repository.

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