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REFERENCE car should follow who the camera has selected #153

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thomprl opened this issue Mar 2, 2018 · 4 comments
Closed

REFERENCE car should follow who the camera has selected #153

thomprl opened this issue Mar 2, 2018 · 4 comments
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@thomprl
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thomprl commented Mar 2, 2018

If using something like DriverInfo widget, and using REFERENCE as the car selected it should follow who the camera is actually own if possible.

@jfgilliam jfgilliam added this to the Version 1.7 milestone Mar 10, 2018
@thomprl
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thomprl commented Mar 15, 2018

If this is possible, will it like on the track map, can I say reference car and leader and as the camera switches it shows that on the track map. That way I can show only 2 cars on the map at a time. It gets a little cluttered at times. Thanks.

@jfgilliam
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I started working on this and I found I had it in the code at one time and I commented it out. Knowing my memory, I should have documented why I did that :). The only thing I can think of is how the camera focus changes when you select follow Crashes or Exciting. Do you still want it to follow it? I think I will add a settings value to turn it on or off as well (reference-camera = Y)

@thomprl
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thomprl commented Mar 23, 2018 via email

@jfgilliam
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OK, I put the code back in and it's is working fine. It will be in the next 1.7 BETA release

jfgilliam added a commit to SIMRacingApps/SIMRacingAppsSIMPluginiRacing that referenced this issue Mar 23, 2018
       REFERENCE car should follow who the camera has selected.
       Can be turned on/off in settings using (reference-camera = y/n)
jfgilliam added a commit to SIMRacingApps/SIMRacingAppsServer that referenced this issue Mar 23, 2018
       REFERENCE car should follow who the camera has selected.
       Can be turned on/off in settings using (reference-camera = y/n)
@jfgilliam jfgilliam self-assigned this Mar 30, 2018
samkatakouzinosracing pushed a commit to samkatakouzinosracing/SIMRacingAppsServer that referenced this issue Aug 5, 2018
       REFERENCE car should follow who the camera has selected.
       Can be turned on/off in settings using (reference-camera = y/n)
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