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//
// Copyright (C) 2007 Pingtel Corp., certain elements licensed under a Contributor Agreement.
// Contributors retain copyright to elements licensed under a Contributor Agreement.
// Licensed to the User under the LGPL license.
//
//
// $$
////////////////////////////////////////////////////////////////////////
//////
#ifndef _TaoEvent_h_
#define _TaoEvent_h_
#include <utl/UtlString.h>
#include "os/OsEvent.h"
#include "os/OsMutex.h"
#include "tao/TaoDefs.h"
//#define TAO_DEBUG
class TaoEvent : public OsEvent
{
/* //////////////////////////// PUBLIC //////////////////////////////////// */
public:
/* ============================ CREATORS ================================== */
TaoEvent(const void* userData=0);
TaoEvent(const TaoEvent& rTaoEvent);
//:Copy constructor (not implemented for this class)
virtual ~TaoEvent();
/* ============================ MANIPULATORS ============================== */
virtual OsStatus reset(void);
//:Reset the event so that it may be signaled again
// Return OS_NOT_SIGNALED if the event has not been signaled (or has
// already been cleared), otherwise return OS_SUCCESS.
virtual OsStatus wait(int msgId, const OsTime& rTimeout=OsTime::OS_INFINITY);
//:Wait for the event to be signaled
// Return OS_BUSY if the timeout expired, otherwise return OS_SUCCESS.
void setMutex(OsMutex* pMutex);
void setStringData(UtlString& rStringData);
void setIntData(int rIntData);
void setIntData2(int rIntData);
/* ============================ ACCESSORS ================================= */
TaoStatus getStringData(UtlString& data);
//:Return the user data specified when this object was constructed.
// Always returns OS_SUCCESS.
TaoStatus getIntData(int& data);
TaoStatus getIntData2(int& data);
//:Return the user data specified when this object was constructed.
// Always returns OS_SUCCESS.
/* //////////////////////////// PRIVATE /////////////////////////////////// */
private:
UtlString mStringData;
int mIntData;
int mIntData2;
OsMutex* mpMutex;
#ifdef TAO_DEBUG
int mWaits;
#endif
};
#endif // _TaoEvent_h_
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