InViewer/Desktop
A Unity3D based viewer for visualizing OGC IndoorGML data
Main Features
- Visualizing OGC IndoorGML data
Prerequisites
- Unity3D >= ^2018.4.8f1 (LTS Releases)
Quick Start
- Using Unity3D editor mode
- You need to install Unity3D https://unity3d.com/unity/qa/lts-releases?version=2018.4
- Run Unity3D -> Open this project
- (In unity3D) Open scene file (/Assets/Scenes/Main)
- Play "Menu -> Edit -> Play (Ctrl + P)"
- Compile GUI runtime
- Open GUI project with Visual Studio 2018 at [Source/_GUI]
- Build
- Move all output binaries(Source/_GUI/InviewerDesktopGUI/bin/Debug or Release) to [Source/Compiled] folder
- Execute compiled binary
- Download all files and directories
- Goto [Source/Compiled] Folder
- Run "InviewerDesktopGUI.exe"
Usage
-
Mouse Left-Button Drag : Rotation
-
Mouse Right-Button Drag : Panning
-
Mouse Wheel Up&Down : Zoom in and out
-
(Left side on window) Tree controller double click : short-cut to select item.
Authors
Name | Affiliation | |
---|---|---|
Yongsu Song | largesys@gmail.com | Pusan National University |