Switch branches/tags
Nothing to show
Commits on Jul 17, 2017
  1. Update readme

    SaintGimp committed Jul 17, 2017
  2. Update dependencies

    SaintGimp committed Jul 17, 2017
Commits on Feb 14, 2017
  1. Merge branch 'dev'

    SaintGimp committed Feb 14, 2017
  2. Merge branch 'dev'

    SaintGimp committed Feb 14, 2017
Commits on Nov 20, 2011
  1. Collapsing most interfaces into their implementation files in order t…

    SaintGimp committed Nov 20, 2011
    …o cut down on the number of files in the solution.
  2. Finished moving heightmap generation code out of the quad mesh class.…

    SaintGimp committed Nov 20, 2011
    … Hey, that only took five months.
Commits on Oct 25, 2011
  1. Disabled multisampling for now because my laptop can't handle it at f…

    SaintGimp committed Oct 25, 2011
    …ull screen resolution.
Commits on Jun 12, 2011
Commits on Jun 11, 2011
Commits on May 28, 2011
  1. Minor type tweak

    SaintGimp committed Jan 30, 2011
Commits on May 26, 2011
  1. Enabled multisampling

    SaintGimp committed May 26, 2011
Commits on Jan 5, 2011
  1. Fixed a couple of bugs with canceling splits where nodes weren't bein…

    SaintGimp committed Jan 5, 2011
    …g cleaned up correctly
Commits on Jan 3, 2011
  1. Queue background node split and merge tasks in a prioritised order ba…

    SaintGimp committed Jan 3, 2011
    …sed on node level so that higher-level nodes are split before lower-level nodes
  2. Moved some responsibilites from DefaultSplitMergeStrategy back to Qua…

    SaintGimp committed Dec 30, 2010
    …dNode. Certain tests are inherent to the quad node and won't change from strategy to strategy; these should stay with the QuadNode class.
Commits on Dec 30, 2010
  1. Created a split/merge strategy object to move that responsibility out…

    SaintGimp committed Dec 30, 2010
    … of QuadNode and simplify those tests. This accomplishes the goal but may go too far (see comments).
  2. Added statistics to show the number of pending node splits and merges…

    SaintGimp committed Dec 4, 2010
    … and added UI controls for some settings
Commits on Nov 27, 2010
Commits on Nov 26, 2010
  1. Fixed a long-standing math issue that caused strange jiggling artifac…

    SaintGimp committed Nov 26, 2010
    …ts for QuadMeshes that were far away from the north pole. Turns out I had messed up the way that the mesh's location relative to the planet was calculated so it wasn't getting translated to the origin correctly when coordinates were converted to mesh space, so we were hitting rounding issues when the X and Y components got large.
Commits on Oct 24, 2010
  1. Updated MSpec to latest build

    SaintGimp committed Oct 24, 2010