InputData

Sam edited this page Sep 21, 2017 · 2 revisions

The InputData data structure contains all relevant data for an input event. This includes the activator, caller, parameter data and use type.

The use type is obsolete and is slated for removal, to be replaced with more specific on/off/toggle/set inputs.

struct InputData
{
	CBaseEntity* m_pActivator;
	CBaseEntity* m_pCaller;
	Variant_t m_Parameter;
	USE_TYPE m_UseType;
};
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