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Cyborg White Blood Cells (from the future) was a game I worked on in college for the 2010 and 2011 Spring sessions of imagine cup. It uses XNA 3.1, which is locked onto VS 2008. I'm throwing the code up here.
C#
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Bullets
Enemies
Guns
HighResolutionContent
LowResolutionContent
Properties
ScreenManager
Screens
SharedContent
bin/x86/Debug
obj/x86/Debug
Animation.cs
AnimationPlayer.cs
BigBullet.cs
BossEnemy.cs
Bullet.cs
BulletPowerup.cs
ChestShooterEnemy.cs
Circle.cs
Enemy.cs
EnemyOLD.cs
EnemySUPEROLD.cs
Event.cs
FlyingEnemy.cs
FlyingSpawner.cs
Game.cs
Game.ico
GameObject.cs
GameThumbnail.png
Gun.cs
GunPowerup.cs
ImagineCup.csproj
ImagineCup.csproj.Debug.cachefile
ImagineCup.csproj.user
ImagineCup.sln
ImagineCup.suo
Instructions.txt
Layer.cs
Level.cs
MachineGun.cs
PacingEnemy.cs
PacingShootingEnemy.cs
Player.cs
Program.cs
ProgressBar.cs
README.md
README.txt
RectangleExtensions.cs
ShootingEnemy.cs
SpikeEnemy.cs
SpreadGun.cs
SpreadShotHoleGun.cs
Tile.cs
VisibleEvent.cs
Xbox 360 Copy of ImagineCup.csproj
Zune Copy of ImagineCup.csproj
xna_overview.pdf

README.md

"# CyborgWhiteBloodCells"

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