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Haha what if we did a sneaky 2022.0
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Sam Byass committed Jan 4, 2022
1 parent b0af36f commit 6c43346
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Showing 5 changed files with 19 additions and 11 deletions.
8 changes: 4 additions & 4 deletions Cpp2IL.Core/Cpp2IL.Core.csproj
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<Nullable>enable</Nullable>
<PackageId>Samboy063.Cpp2IL.Core</PackageId>
<Company>Samboy063</Company>
<FileVersion>2021.6.1</FileVersion>
<Version>2021.6.1</Version>
<InformationalVersion>2021.6.1</InformationalVersion>
<Copyright>Copyright © Samboy063 2019-2021</Copyright>
<FileVersion>2022.0.0</FileVersion>
<Version>2022.0.0</Version>
<InformationalVersion>2022.0.0</InformationalVersion>
<Copyright>Copyright © Samboy063 2019-2022</Copyright>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<RepositoryType>git</RepositoryType>
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6 changes: 3 additions & 3 deletions Cpp2IL/Properties/AssemblyInfo.cs
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[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Samboy063")]
[assembly: AssemblyProduct("Cpp2IL")]
[assembly: AssemblyCopyright("Copyright © Samboy063 2019-2021")]
[assembly: AssemblyCopyright("Copyright © Samboy063 2019-2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2021.6.1")]
[assembly: AssemblyFileVersion("2021.6.1")]
[assembly: AssemblyVersion("2022.0.0")]
[assembly: AssemblyFileVersion("2022.0.0")]
2 changes: 1 addition & 1 deletion LibCpp2IL/LibCpp2IL.csproj
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<LangVersion>9</LangVersion>
<TargetFramework>netstandard2.0</TargetFramework>
<PackageId>Samboy063.LibCpp2IL</PackageId>
<Version>2021.6.1</Version>
<Version>2022.0.0</Version>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<RepositoryType>git</RepositoryType>
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6 changes: 3 additions & 3 deletions LibCpp2IL/Properties/AssemblyInfo.cs
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// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyDescription("Library for reversing Unity's il2cpp build process")]
[assembly: AssemblyCopyright("Copyright © Samboy063 2019-2020")]
[assembly: AssemblyCopyright("Copyright © Samboy063 2019-2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: AssemblyVersion("2021.6.1")]
[assembly: AssemblyFileVersion("2021.6.1")]
[assembly: AssemblyVersion("2022.0.0")]
[assembly: AssemblyFileVersion("2022.0.0")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
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8 changes: 8 additions & 0 deletions WasmDisassembler/WasmDisassembler.csproj
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<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<LangVersion>10</LangVersion>
<PackageId>Samboy063.WasmDisassembler</PackageId>
<Version>2022.0.0</Version>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<RepositoryType>git</RepositoryType>
<RepositoryUrl>https://github.com/SamboyCoding/Cpp2IL.git</RepositoryUrl>
<PublishRepositoryUrl>true</PublishRepositoryUrl>
<Description>Simple, zero-dependency disassembler for WebAssembly bytecode</Description>
</PropertyGroup>

</Project>

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