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Map blocking in Tournament #247

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ScalaWilliam opened this Issue Jan 12, 2017 · 9 comments

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@ScalaWilliam

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ScalaWilliam commented Jan 12, 2017

Continue discussing here.

@ScalaWilliam

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ScalaWilliam commented Jan 12, 2017

Try out: Tournament 2 or Tournament 3 or not at all?

@ScalaWilliam ScalaWilliam added the ready label Jan 12, 2017

@Subjective10

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Subjective10 commented Jan 12, 2017

Being able to ban maps away from your opponent just gives abilities to counterplay on maps you think you have more chance on. @whoeverasked

@Paul-Michaud

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Paul-Michaud commented Jan 17, 2017

I suggest we extend the map pool for tournament 3 :

ac_avenue
ac_depot
ac_desert3
ac_edifice
ac_elevation
ac_gothic
ac_industrial
ac_ingress
ac_lainio
ac_mines
ac_outpost
ac_power
ac_shine
ac_sunset
ac_swamp
ac_urban
ac_werk

I removed the 7 less played map in 3v3 CTF, which leave us with 18 maps. Before the match each team could remove 5 maps ?

@lucasgautheron

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lucasgautheron commented Jan 17, 2017

terros???

@Paul-Michaud

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Paul-Michaud commented Jan 17, 2017

Oh yeah didn't see it cuz it was never played, removed

@Subjective10

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Subjective10 commented Jan 18, 2017

Map pool looks good imo

@Paul-Michaud

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Paul-Michaud commented Jan 21, 2017

Will be tested in the next tournament !

@ScalaWilliam ScalaWilliam removed the ready label Jan 21, 2017

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ScalaWilliam commented Jan 21, 2017

Plugged into wiki. #257

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