Descent-like 2.5D shooter arcade game made in javascript with three.js and p2.js, running in a browser
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dist recoloured blaster models for clarity Aug 1, 2017
fonts menu stub + final stats Feb 26, 2016
gfx added melee enemy and animation framework prototype Jul 30, 2017
lib added melee enemy and animation framework prototype Jul 30, 2017
models recoloured blaster models for clarity Aug 1, 2017
sounds added melee enemy and animation framework prototype Jul 30, 2017
src recoloured blaster models for clarity Aug 1, 2017
test Enemy actor system and weapon system changed to use JSON configuratio… Jun 15, 2017
tools random weapons wip Jul 22, 2017
.babelrc initial wm commit Jan 1, 2016
.eslintrc.json difficulty system Jul 21, 2017
.gitignore added history to gitignore Jun 21, 2017
_config.yml Set theme jekyll-theme-minimal Mar 16, 2017
deplist.txt Creating template Jan 1, 2016
gulpfile.js weapon switchers 2.0 Feb 16, 2017
ideas buffer canvas prototype Aug 20, 2016
index.html missing type og tag Mar 6, 2017
karma.conf.js Enemy actor system and weapon system changed to use JSON configuratio… Jun 15, 2017
package.json added melee enemy and animation framework prototype Jul 30, 2017
razorman_static.json added melee enemy and animation framework prototype Jul 30, 2017
server.js updated end screen, updated weapon models, fixed minor weapon pickup … Jun 19, 2017
shake.css added basic ammo counter, ammo empty message, screen shake Jan 4, 2017
styles.css difficulty system Jul 21, 2017
version recoloured blaster models for clarity Aug 1, 2017