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Commits on Nov 17, 2011
  1. [2339] Let Jaraxxus despawn on FAIL

    authored
    Attention: This is wrong - proper FAIL handling is marked as TODO (needs more dataz)
Commits on Nov 10, 2011
  1. [2330] More improvements to Shattered Halls Executioner event, thanks…

    authored
    … to Infernos for feedback again
Commits on Nov 7, 2011
Commits on Nov 6, 2011
Commits on Nov 4, 2011
Commits on Oct 17, 2011
Commits on Oct 16, 2011
Commits on Oct 15, 2011
Commits on Oct 11, 2011
Commits on Oct 10, 2011
  1. [2308] Implement dialogue helper extension for non-instances Signed-o…

    authored Xfurry committed
    …ff-by: Xfurry <mail@nomail.com>
Commits on Oct 5, 2011
Commits on Sep 25, 2011
Commits on Sep 24, 2011
Commits on Sep 23, 2011
Commits on Sep 14, 2011
  1. [2284] Fix some problems with escortAI releated to special InCombat b…

    authored
    …ehaviour
    
    Thanks to Faq for pointing.
    Note that many of these problems are releated to default InCombat behaviour in core.
Commits on Sep 13, 2011
Commits on Sep 12, 2011
Commits on Sep 11, 2011
  1. [2279] Implement event controller npc for ToC25 Beasts

    authored
    * Add Berserker
    * Let the beasts move into the arena
    * Add support for delayed attack and calling the bosses on timer for heroic modes
    
    Thanks to authors in Dev-Section for provided research of what is happening
  2. [2276] Implement script for Forge of Souls - Devourer of Souls

    authored
    Expects spell fixes of MaNGOS 11792+
    Also fix a typo (TYPE_DECOURER -> TYPE_DEVOURER), thanks to alexluana for pointing
Commits on Sep 7, 2011
  1. [2275] Ulduar - Clearify chest enums, and unscramble a few to proper IDs

    authored
    IDs were changed for Thorim and Algalon, check your loot
Commits on Sep 6, 2011
Commits on Sep 3, 2011
  1. [2271] Fix Quest 9718, As the crow flies

    authored
    Note to DB-devs: The Quest-Explored script for (taxi)event 11225 is now obsolete
Commits on Sep 1, 2011
  1. [2269] Modify EscortAI

    authored
    * It is now possible to continue to the next waypoint, without waiting for next Update tick
    * Mobs won't despawn anymore when they finished the last waittime if the escorting is paused - thanks to Vinolentus for emphasizing that this was very unexpected behaviour
    * Mobs will now properly move to their last point independend of current movegen
    
    Please test escort scripts, and report if there are problems!
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