该项目暂时被搁置, 未来可能被重构
Starting from v0.12, there is no need to install KotlinAPI.
自 v0.12 版本开始, 无需再安装 KotlinAPI.
- According to the numerical judgment, change the corresponding title of the player to realize the title.
- Support PlaceholderAPI as a data variable to promote title changes.
- The plugin has been running on the 1.16 server for 3 months without any performance problems.
- Configuration file nodes can ignore case.
- The plugin is open source on GitHub under the GPLv3.0 agreement, please make sure to use the plugin in compliance with the agreement.
- 根据数值判断改玩家对应称号, 实现头衔.
- 支持 PlaceholderAPI 作为数据变量推动头衔变动.
- 该插件在已有 1.16 服务器运行 3 个月之长, 无任何性能问题.
- 配置文件节点均可忽略大小写.
- 插件在 GitHub 以 GPLv3.0 协议开源, 请确保在遵守协议的情况下使用该插件.
- /pr help - List all help information | 显示帮助列表
- /pr update - Update the title of the specified player | 对指定玩家更新头衔
- /pr reload - Reload configuration file | 重新载入配置文件
settings:
# Use the title instead for the title of the player outside the numerical range.
# 对超出数值范围玩家的称号使用该称号代替.
unknown-instead: '&7Unknown'
head_rank:
# count
# 数值
score: '%player_level%'
# Format: count: tag
# 格式: 数值: 对应称号
nodes:
- "0: &2新手"
- "50: &a猎手"
- "100: &d巫师"
- "200: &7&l守卫"
- "500: &3骑士"
- "1000: &b勇士"
- "1000: &e天使"
- "5000: &f&l天子"
- "10000: &b&l冠军"
If you have any questions or feature suggestions, please go to GitHub Issue for feedback.
如果有任何问题或者功能建议, 欢迎前往 GitHub Issue 反馈
本插件所用所有代码均为原创,不存在借用/抄袭等行为