Skip to content
Branch: master
Clone or download
Latest commit f7e44c1 Apr 5, 2019
Type Name Latest commit message Commit time
Failed to load latest commit information.
Assets Fixed warning Apr 5, 2019
.gitattributes Initial commit Apr 1, 2019
LICENSE Initial commit Apr 1, 2019 Added video link to readme Apr 2, 2019

Ray Marching

Experimenting with using ray marching to render signed distance functions in Unity. This is just a test project, so beware! It is very unoptimized and incomplete. See my video on this project here:

To run this project you'll need to open it in the Unity game engine:

Rendering of mandelbulb fractal: Mandelbulb Simple scene showing cutting and blending operations: Scene

You can’t perform that action at this time.