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Anonymous edited this page Oct 25, 2010 · 2 revisions


A rendering hint is just a map that let the effect know how it is expected to behave. For example, antialiasing-on tells the effect that it should apply antialiasing to the process.


Using rendering hints.

Every single rendering hint is a map. All methods that accept rendering hints expects them to be at the end, so it can merge them easily.

If you are writing your own effect and you want to handle rendering hints, you can use create-rendering-hint for creating a RenderingHints object from a collection of them. Beware that it expects rendering hints, not a collection of them.

List of rendering hints.

  • Alpha interpolation:
    • alpha-interpolation-on
    • alpha-interpolation-off
    • alpha-interpolation-default
  • Antialiasing:
    • antialiasing-on
    • antialiasing-off
    • antialiasing-default
  • Color rendering:
    • color-rendering-quality
    • color-rendering-speed
    • color-rendering-default
  • Dithering:
    • dithering-enable
    • dithering-disable
    • dithering-default
  • Fractional metrics:
    • fractionalmetrics-on
    • fractionalmetrics-off
    • fractionalmetrics-default
  • Interpolation:
    • interpolation-bicubic
    • interpolation-bilinear
    • interpolation-nearest-neighbor
  • Stroke control:
    • stroke-control-normalize
    • stroke-control-pure
    • stroke-control-default
  • Text antialiasing:
    • text-antialiasing-on
    • text-antialiasing-off
    • text-antialiasing-default

For more info, please look at the RenderingHints documentation.

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