class THREE.CameraFacingGroup extends THREE.Mesh
A group of objects that are always facing the camera.
npm i @seregpie/three.camera-facing-groupimport CameraFacingGroup from '@seregpie/three.camera-facing-group';<script src="https://unpkg.com/three"></script>
<script src="https://unpkg.com/@seregpie/three.camera-facing-group"></script>The class is globally available as THREE.CameraFacingGroup.
let geometry = new THREE.CircleGeometry(8, 32);
let material = new THREE.MeshBasicMaterial({color: 0xffff00});
let mesh = new THREE.Mesh(geometry, material);
let group = new THREE.CameraFacingGroup();
group.add(mesh);
scene.add(group);.isCameraFacingGroup = true
Used to check whether this is an instance of CameraFacingGroup.