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Kernel: Disable VGA console in graphical mode

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deoxxa authored and awesomekling committed Aug 18, 2019
1 parent 36e3e7b commit 879bc28e14f1a998128ff784799db6b7c52ec79c
Showing with 28 additions and 3 deletions.
  1. +19 −3 Kernel/TTY/VirtualConsole.cpp
  2. +4 −0 Kernel/TTY/VirtualConsole.h
  3. +5 −0 Kernel/init.cpp
@@ -81,12 +81,20 @@ void VirtualConsole::switch_to(unsigned index)
{
if ((int)index == s_active_console)
return;
dbgprintf("VC: Switch to %u (%p)\n", index, s_consoles[index]);
ASSERT(index < 6);
ASSERT(s_consoles[index]);

InterruptDisabler disabler;
if (s_active_console != -1)
s_consoles[s_active_console]->set_active(false);
if (s_active_console != -1) {
auto* active_console = s_consoles[s_active_console];
// We won't know how to switch away from a graphical console until we
// can set the video mode on our own. Just stop anyone from trying for
// now.
if (active_console->is_graphical())
return;
active_console->set_active(false);
}
dbgprintf("VC: Switch to %u (%p)\n", index, s_consoles[index]);
s_active_console = index;
s_consoles[s_active_console]->set_active(true);
Console::the().set_implementation(s_consoles[s_active_console]);
@@ -420,6 +428,10 @@ void VirtualConsole::put_character_at(unsigned row, unsigned column, u8 ch)

void VirtualConsole::on_char(u8 ch)
{
// ignore writes in graphical mode
if (m_graphical)
return;

switch (m_escape_state) {
case ExpectBracket:
if (ch == '[')
@@ -494,6 +506,10 @@ void VirtualConsole::on_char(u8 ch)

void VirtualConsole::on_key_pressed(KeyboardDevice::Event key)
{
// ignore keyboard in graphical mode
if (m_graphical)
return;

if (!key.is_press())
return;
if (key.ctrl()) {
@@ -20,6 +20,9 @@ class VirtualConsole final : public TTY
static void switch_to(unsigned);
static void initialize();

bool is_graphical() { return m_graphical; }
void set_graphical(bool graphical) { m_graphical = graphical; }

private:
// ^KeyboardClient
virtual void on_key_pressed(KeyboardDevice::Event) override;
@@ -43,6 +46,7 @@ class VirtualConsole final : public TTY
u8* m_buffer;
unsigned m_index;
bool m_active { false };
bool m_graphical { false };

void scroll_up();
void set_cursor(unsigned row, unsigned column);
@@ -138,6 +138,11 @@ VFS* vfs;

int error;

// SystemServer will start WindowServer, which will be doing graphics.
// From this point on we don't want to touch the VGA text terminal or
// accept keyboard input.
tty0->set_graphical(true);

auto* system_server_process = Process::create_user_process("/bin/SystemServer", (uid_t)0, (gid_t)0, (pid_t)0, error, {}, {}, tty0);
if (error != 0) {
kprintf("init_stage2: error spawning SystemServer: %d\n", error);

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