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Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.
Blazing fast memory allocator designed for video games
Thoughts about entity-component-system
Arcade Car Physics - Vehicle Simulation for Unity3D
Goofy - Realtime DXT1/ETC1 encoder
Zmeya is a header-only C++11 binary serialization library designed for games and performance-critical applications
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