From c2d99307e5382ba55132f280fed9ce4f0a8318fb Mon Sep 17 00:00:00 2001 From: Courtney May Date: Sun, 11 Feb 2018 17:53:28 +0800 Subject: [PATCH] Update README.md --- README.md | 23 ++++++++++++++++++++--- 1 file changed, 20 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 9a4fc3e..6bc0034 100644 --- a/README.md +++ b/README.md @@ -8,9 +8,11 @@ The latest release can be found here: [Release link](https://github.com/Grover-c - ChainStart: Automatically starts the next server after the first one is done loading. - Config reload: Config reload will swap configs - Exit command: Adds a graceful exit command. +- GitHub log submitted: Goes through the last log file and submits any stacktraces - Help: Display a full list of multiadmin commands and in game commands. - Stop Server once Inactive: Stops the server after a period inactivity. - Restart On Low Memory: Restarts the server if the working memory becomes too low +- Restart On Low Memory at the end of the round: Restarts the server if the working memory becomes too low at the end of the round - MutliAdminInfo: Prints the license/author information - New: Adds a command to start a new server given a config folder. - Restart Next Round: Restarts the server after the current round ends. @@ -18,7 +20,6 @@ The latest release can be found here: [Release link](https://github.com/Grover-c - Stop Next Round: Stops the server after the current round ends. - Titlebar: Updates the title bar with instance based information, such as session id and player count. (Requires servermod to function fully) - ## Installation Instructions: 1. Place MultiAdmin.exe next to your LocalAdmin.exe 2. Create a new folder called servers within the same folder as LocalAdmin/MultiServer @@ -39,12 +40,14 @@ This does not include ServerMod or ingame commands, for a full list type HELP in - NEW : Starts a new server with the given config id. - RESTARTNEXTROUND: Restarts the server at the end of this round - STOPNEXTROUND: Stops the server at the end of this round + ## Config settings - manual_start (wether of not to start the server automatically when launching multiadmin, default = true) - start_config_on_full (start server with config this config folder when the server becomes full) [requires servermod] - shutdown_once_empty_for (shutdown the server once a round hasnt started in x seconds) - restart_every_num_rounds (restart the server every x rounds) - +- restart_low_memory (restart if the games memory falls below this, default = 400) +- restart_low_memory_roundend (restart if the games memory falls below this at the end of this round, default = 400) # ServerMod ServerMod is an additional tool i have developed to add more configuration settings, fix bugs, and attempt to make servers more stable where possible. You dont need multiadmin for this, but it is recommended! @@ -77,9 +80,22 @@ Currently supported variables (place in your servers name): - $lobby_id (debugging to print the lobby_id) - $version (version of the game) - $max_players (max amount of players in the config) +- $scp_alive - number of alive SCPS. +- $scp_start - number of SCPs at start of the round. +- $scp_counter - prints $scp_alive/$scp_start +- $scp_dead - number of dead scps. +- $scp_zombies - current number of zombies. +- $classd_escape - how many class ds have escaped. +- $classd_start - the amount of starting class ds. +- $classd_counter - $classd_escape/$classd_counter. +- $scientists_escape - The number of scientists to escape so far. +- $scientists_start - the amount of starting scientists +- $scientists_counter - $scientists_escape/$scientist_start. +- $scp_kills - number of people killed by scps. +- $warhead_detonated - prints ☢ WARHEAD DETONATED ☢ if its gone off. Example: -![player count](https://i.imgur.com/pJgS2WJ.png) +![player count](https://user-images.githubusercontent.com/1520101/36029888-04689b5c-0de0-11e8-81cd-b1d458caf7e9.png) ## Config Additions - max_players (default 20, max amount of players per server) @@ -90,6 +106,7 @@ Example: - SCP049-2_HP use this to set the starting HP for the class. Default = 400 - SCP079_HP use this to set the starting HP for the class. Default = 100 - SCP106_HP use this to set the starting HP for the class. Default = 700 +- SCP173_HP use this to set the starting HP for the class. Default = 2000 - SCP457_HP use this to set the starting HP for the class. Default = 700 - CLASSD_HP use this to set the starting HP for the class. Default = 100 - NTFSCIENTIST_HP use this to set the starting HP for the class. Default = 100