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Animation Editor for cocos2d

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README.md

CCAnimate animation editor

Installation

To install CCAnimate you'll need Adobe Air installed on your machine. You can get Adobe Air for your system from http://get.adobe.com/air/

After your installed Adobe Air just run CCAnimate.air file and you'll see the app in your Applications folder

Usage

App window contains 4 panels:

  1. Animations list. This is simply the list of all of animations you have. To add a new animation click "Add Animation" button. To remove an animation, select it and press "Remove animation". To change animation name, double-click on the item and enter the new name
  2. Frames library. This is the list of all images you'll use to create your animations
  3. Timeline. This is the list of the frames of currently selected animations. You can add more frames or reorder existing ones using drag-n-drop. Also, you can adjust animation delay here.
  4. Animation preview.

License

Copyright (C) 2011 by Sergej Tatarincev

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN

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