Skip to content
Universal DLL Injection 100% C# based universal mod loader and library set compatible with arbitrary X86 and X64 processes.
C# Batchfile
Branch: master
Clone or download
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
Documents Update Getting Started Modifications.md Sep 18, 2018
Licenses Increment Version, Prepare for Beta May 22, 2018
Reloaded-Assembler [libReloaded] Update NuGet Package Versions & Template Packages Sep 15, 2018
Reloaded-GUI Auto stash before merge of "master" and "origin/master" Sep 3, 2018
Reloaded-Launcher [Launcher] Bump Version of Launcher Sep 18, 2018
Reloaded-Loader Implement Steam API Hook Sample Sep 8, 2018
Reloaded-Mod-Samples Add "Demo" suffix to non-practical use samples. Sep 15, 2018
Reloaded-Mod-Template @ 1b6dce3 [libReloaded] Update NuGet Package Versions & Template Packages Sep 15, 2018
Reloaded-Plugin-Interfaces [Loader] Optimize X64 Application Loads | Launcher: Start Shortcut Work Sep 5, 2018
Reloaded-Plugin-Samples [Plugins-GameBanana] Add Explicit Type & Id Support Sep 18, 2018
Reloaded-Steam-Shim Fixed Steam Shim so it's not case sensitive Sep 16, 2018
Reloaded-Wrapper-x64 Prepare for Semantic Versioning Aug 23, 2018
ReloadedUpdateChecker [Reloaded] Merge Plugin & Updater System Sep 4, 2018
libReloaded-IO [libReloaded] Update NuGet Package Versions & Template Packages Sep 15, 2018
libReloaded-Input [libReloaded] Update NuGet Package Versions & Template Packages Sep 15, 2018
libReloaded-Native [libReloaded] Update NuGet Package Versions & Template Packages Sep 15, 2018
libReloaded-Networking [libReloaded] Update NuGet Package Versions & Template Packages Sep 15, 2018
libReloaded-Overlay [libReloaded] Update NuGet Package Versions & Template Packages Sep 15, 2018
libReloaded-Paths [libReloaded] Update NuGet Package Versions & Template Packages Sep 15, 2018
libReloaded [MemoryBuffer] Add Preallocated Memory Support Sep 29, 2018
.gitattributes [28/02/2018] Reloaded Progress Milestone: Now Boots Games! Feb 28, 2018
.gitignore [Experiment] .NET Upgrade, Self updating, No DLL Packing Apr 26, 2018
.gitmodules [All] Re-Add Template as Submodule May 3, 2018
Descriptions.txt Update 1.13 Rollup - See Github Changelog May 28, 2018
DllExport.bat [28/02/2018] Reloaded Progress Milestone: Now Boots Games! Feb 28, 2018
DllExport_Configure.bat [28/02/2018] Reloaded Progress Milestone: Now Boots Games! Feb 28, 2018
LICENSE.md Fix potential wrong reference on .ini section, include licenses in build Apr 26, 2018
README.md Update README.md Sep 29, 2018
Reloaded-Launcher.sln Add "Demo" suffix to non-practical use samples. Sep 15, 2018

README.md

Project Reloaded



All your mods are belong to us.

Experimental, C# universal mod loader framework compatible with arbitrary processes.

Introduction

[Reloaded] is an actively developed DLL Injection based Mod Loader, Mod Management System, Optional Mod SDK (libReloaded) among various other utilities.



It is a completely free and open source public rewrite of Heroes Mod Loader, my original first attempt at a mod management/loader system all the way from the ground up using the C# programming language.

Prerequisites

  • Windows 7, 8.1, 10 or above.
  • .NET Framework 4.7.2 (auto-downloaded by installer if necessary).
  • Visual C++ Redist 2012 (Required by a dependency that shares native and C# code).

Table of Contents

For Users

Casual Modders

Programmers

Potential Contributors

You can’t perform that action at this time.