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There is a relatively minor, but still noticeable jump upon drop that would be great to be resolved.
I believe the transform that's being applied while dragging gets removed on drop, so there's a 1 frame/processor-tick delay until setState(changedItems) resolves on the next render.
There is a relatively minor, but still noticeable jump upon drop that would be great to be resolved.
I believe the transform that's being applied while dragging gets removed on drop, so there's a 1 frame/processor-tick delay until setState(changedItems) resolves on the next render.
Video here:
Screen.Recording.2024-01-13.at.12.10.40.PM.mov
Original related issue: #19
Let me know if I can provide any more info to help debug!
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