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Commits on Sep 27, 2016
Commits on Sep 6, 2016
  1. controller hotplug bug fix

    Chad Chad
    Chad authored and Chad committed Sep 6, 2016
Commits on Sep 3, 2016
Commits on Sep 2, 2016
  1. Removed updateFrameSize

    Chad Chad
    Chad authored and Chad committed Sep 2, 2016
Commits on Sep 1, 2016
  1. Window Resizing Fixes / Changes

    Sheado committed Sep 1, 2016
    Set the aspect ratio to 16:9
    Set min size to 640x360
    Removed updateFrameSize and onGLFWframebuffersize resizing because they
    were causing recursive resizing on Linux.
    Fixed linux setWindowed bug.
  2. Implemented Device::setKeepScreenOn in OS X

    Chad Chad
    Chad authored and Chad committed Sep 1, 2016
Commits on Aug 31, 2016
  1. Destructor bug fix

    Chad Chad
    Chad authored and Chad committed Aug 31, 2016
  2. Screensaver fix reverted

    Sheado committed Aug 31, 2016
    Linux/OSX - SDL video subsystem is conflicting with something causing
    controllers to stop working. Removed SDL video subsystem initialization
    and SDL's screensaver toggle function calls.
  3. Window position validation

    Sheado committed Aug 31, 2016
Commits on Aug 30, 2016
  1. Screensaver suppression in fullscreen mode

    Chad Chad
    Chad authored and Chad committed Aug 30, 2016
Commits on Aug 23, 2016
  1. Increased SDL_mixer channels

    Chad Chad
    Chad authored and Chad committed Aug 23, 2016
Commits on Aug 18, 2016
  1. Linux build changes

    Chad Ata
    Chad Ata committed Aug 18, 2016
Commits on Aug 17, 2016
  1. SimpleAudioEngine memory leak fix

    Chad Chad
    Chad authored and Chad committed Aug 17, 2016
Commits on Aug 15, 2016
Commits on Aug 12, 2016
  1. Linux GLFW 3.2 build changes

    Chad Ata
    Chad Ata committed Aug 12, 2016
  2. SDL_mixer cleanup

    Chad Chad
    Chad authored and Chad committed Aug 12, 2016
Commits on Aug 11, 2016
  1. SDL upgrade

    Chad Chad
    Chad authored and Chad committed Aug 11, 2016
    OSX SDL upgraded to v2.0.4
Commits on Aug 10, 2016
  1. Audio Cleanup And SDL Upgrade

    Sheado committed Aug 10, 2016
    SDL audio cleanup
    SDL upgrade to v2.0.4
  2. SDL mixer audio

    Sheado committed Aug 10, 2016
    Re-implemented SimpleAudioEngine with SDL2_mixer. Some functions
    incomplete.
Commits on Jul 8, 2016
  1. GLFW 3.2 update for Windows

    Sheado committed Jul 8, 2016
Commits on Jul 6, 2016
  1. getWritablePath - OSX

    Chad Chad
    Chad authored and Chad committed Jul 6, 2016
    modified path to ApplicationSupport directory on OS X
Commits on Jun 18, 2016
  1. Culling null check

    Chad Chad
    Chad authored and Chad committed Jun 18, 2016
Commits on Jun 10, 2016
  1. controller hotplug support

    Chad Chad
    Chad authored and Chad committed Jun 10, 2016
Commits on Jun 8, 2016
  1. window resize

    Chad Chad
    Chad authored and Chad committed Jun 8, 2016
    Added window resize support via mouse click and drag.
    Modified glfw 3.2 to do auxiliary fullscreen on OS X (instead of
    primary fullscreen which takes over all monitors)
  2. fullscreen multi-monitor

    Chad Chad
    Chad authored and Chad committed Jun 8, 2016
    fullscreen and windowed multi-monitor support
Commits on Jun 6, 2016
  1. Fullscreen toggle support

    Chad Chad
    Chad authored and Chad committed Jun 6, 2016
    Added fullscreen/windowed toggle support
Commits on Jun 3, 2016
  1. GLFW 3.2

    Chad Chad
    Chad authored and Chad committed Jun 3, 2016
    Updated GLFW to v3.2
Commits on May 18, 2016
  1. Label culling

    Chad Chad
    Chad authored and Chad committed May 18, 2016
    Label culling that supports current camera
Commits on Mar 26, 2016
  1. Win32 main loop optimization

    Sheado committed Mar 26, 2016
Commits on Mar 18, 2016
  1. Added warning log output

    Chad Chad
    Chad authored and Chad committed Mar 18, 2016
Commits on Mar 11, 2016
  1. modified CMakeLists.txt to force 64-bit

    Chad Ata
    Chad Ata committed Mar 11, 2016
Commits on Jan 8, 2016
  1. updated GLFW on OSX

    Chad Chad
    Chad authored and Chad committed Jan 8, 2016
    to v3.1.2 for performance issue workaround with fullscreen mode