diff --git a/ShestakUI/Modules/Misc/SlotItemLevel.lua b/ShestakUI/Modules/Misc/SlotItemLevel.lua index fcbde50383..085c64911a 100644 --- a/ShestakUI/Modules/Misc/SlotItemLevel.lua +++ b/ShestakUI/Modules/Misc/SlotItemLevel.lua @@ -48,12 +48,12 @@ local function UpdateButtonsText(frame) text:SetText("") elseif item then local oldilevel = text:GetText() - local _, _, heirloom, ilevel = GetItemInfo(item) + local _, _, _, ilevel = GetItemInfo(item) local upgrade = item:match("item:%d+:%d+:%d+:%d+:%d+:%d+:%-?%d+:%-?%d+:%d+:(%d+)") if ilevel then if ilevel ~= oldilevel then - if heirloom == 7 then + if ilevel == 1 then text:SetText("") else if upgrades[upgrade] == nil then upgrades[upgrade] = 0 end