From 30611112b9f7356918d825662ade81d9712a0e7d Mon Sep 17 00:00:00 2001 From: Wetxius Date: Tue, 22 Dec 2015 11:48:11 +0300 Subject: [PATCH] Some tweak for class color nameplates. --- ShestakUI/Core/Kill.lua | 1 + ShestakUI/Core/Launch.lua | 1 - 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/ShestakUI/Core/Kill.lua b/ShestakUI/Core/Kill.lua index 3baf43cc18..3a56cb6ac1 100644 --- a/ShestakUI/Core/Kill.lua +++ b/ShestakUI/Core/Kill.lua @@ -78,6 +78,7 @@ frame:SetScript("OnEvent", function(self, event, addon) if C.nameplate.enable then InterfaceOptionsCombatPanelEnemyCastBarsOnNameplates:Kill() InterfaceOptionsNamesPanelUnitNameplatesNameplateClassColors:Kill() + SetCVar("ShowClassColorInNameplate", 1) end if C.minimap.enable then diff --git a/ShestakUI/Core/Launch.lua b/ShestakUI/Core/Launch.lua index bdc82cb636..9e1e3c2d99 100644 --- a/ShestakUI/Core/Launch.lua +++ b/ShestakUI/Core/Launch.lua @@ -7,7 +7,6 @@ local function InstallUI() -- Don't need to set CVar multiple time SetCVar("screenshotQuality", 8) SetCVar("cameraDistanceMax", 50) - SetCVar("ShowClassColorInNameplate", 1) SetCVar("showTutorials", 0) SetCVar("gameTip", "0") SetCVar("UberTooltips", 1)