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Replaced loot announce locales.

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Wetxius committed Nov 2, 2014
1 parent a0f4026 commit 5fa97ca3da4a58dcd81d264882b6debafd543ec0
@@ -139,8 +139,6 @@ L_MAIL_MESSAGES = "新邮件"
L_LOOT_RANDOM = "随机拾取"
L_LOOT_SELF = "自由拾取"
L_LOOT_FISH = "钓鱼拾取"
L_LOOT_MONSTER = ">> 拾取自 "
L_LOOT_CHEST = ">> 拾取自宝箱"
L_LOOT_ANNOUNCE = "向频道通告"
L_LOOT_TO_RAID = " 团队"
L_LOOT_TO_PARTY = " 队伍"
@@ -135,8 +135,6 @@ L_MAIL_MESSAGES = "messages"
L_LOOT_RANDOM = "Random Player"
L_LOOT_SELF = "Self Loot"
L_LOOT_FISH = "Fishing loot"
L_LOOT_MONSTER = ">> Loot from "
L_LOOT_CHEST = ">> Loot from chest"
L_LOOT_ANNOUNCE = "Announce to"
L_LOOT_TO_RAID = " raid"
L_LOOT_TO_PARTY = " party"
@@ -139,8 +139,6 @@ L_MAIL_MESSAGES = "messages"
L_LOOT_RANDOM = "Joueur aléatoire"
L_LOOT_SELF = "Procurez-vous un"
L_LOOT_FISH = "Pêche"
L_LOOT_MONSTER = ">> Extraction avec "
L_LOOT_CHEST = ">> Extraction du tronc"
L_LOOT_ANNOUNCE = "Déclarer"
L_LOOT_TO_RAID = " raid"
L_LOOT_TO_PARTY = " groupe"
@@ -139,8 +139,6 @@ L_MAIL_MESSAGES = "nachrichten"
L_LOOT_RANDOM = "Zufälliger Spieler"
L_LOOT_SELF = "Selbst nehmen"
L_LOOT_FISH = "Angeln"
L_LOOT_MONSTER = ">> Beute von "
L_LOOT_CHEST = ">> Beute aus Kiste"
L_LOOT_ANNOUNCE = "Ansagen"
L_LOOT_TO_RAID = " schlachtzug"
L_LOOT_TO_PARTY = " gruppe"
@@ -139,8 +139,6 @@ L_MAIL_MESSAGES = "messaggi"
L_LOOT_RANDOM = "Giocatore casuale"
L_LOOT_SELF = "Bottino personale"
L_LOOT_FISH = "Bottino pescato"
L_LOOT_MONSTER = ">> Bottino da"
L_LOOT_CHEST = ">> Bottino nella cassa"
L_LOOT_ANNOUNCE = "Annuncia a"
L_LOOT_TO_RAID = " incursione"
L_LOOT_TO_PARTY = " gruppo"
@@ -139,8 +139,6 @@ L_MAIL_MESSAGES = "сообщений"
L_LOOT_RANDOM = "Случайному игроку"
L_LOOT_SELF = "Забрать себе"
L_LOOT_FISH = "Рыбалка"
L_LOOT_MONSTER = ">> Добыча с "
L_LOOT_CHEST = ">> Добыча из сундука"
L_LOOT_ANNOUNCE = "Объявить"
L_LOOT_TO_RAID = " рейду"
L_LOOT_TO_PARTY = " группе"
@@ -139,8 +139,6 @@ L_MAIL_MESSAGES = "mensajes"
L_LOOT_RANDOM = "Jugador aleatorio"
L_LOOT_SELF = "Despojar automáticamente"
L_LOOT_FISH = "Despojar pescado"
L_LOOT_MONSTER = ">> Botín de "
L_LOOT_CHEST = ">> Botín del cofre"
L_LOOT_ANNOUNCE = "Anunciar a"
L_LOOT_TO_RAID = " banda"
L_LOOT_TO_PARTY = " grupo"
@@ -139,8 +139,6 @@ L_MAIL_MESSAGES = "新郵件"
L_LOOT_RANDOM = "隨機玩家"
L_LOOT_SELF = "自己拾取"
L_LOOT_FISH = "釣魚拾取"
L_LOOT_MONSTER = ">> 撿取自 "
L_LOOT_CHEST = ">> 撿取自寶箱"
L_LOOT_ANNOUNCE = "向頻道通告"
L_LOOT_TO_RAID = " 團隊"
L_LOOT_TO_PARTY = " 隊伍"
@@ -196,11 +196,11 @@ close:SetScript("OnClick", function() CloseLoot() end)
----------------------------------------------------------------------------------------
local function Announce(chn)
local nums = GetNumLootItems()
if nums == 0 then return end
if nums == 0 or (nums == 1 and GetLootSlotType(1) == LOOT_SLOT_MONEY) then return end
if UnitIsPlayer("target") or not UnitExists("target") then
SendChatMessage(L_LOOT_CHEST..":", chn)
SendChatMessage(">> "..LOOT..":", chn)
else
SendChatMessage(L_LOOT_MONSTER.."'"..UnitName("target").."':", chn)
SendChatMessage(">> "..LOOT.." - '"..UnitName("target").."':", chn)
end
for i = 1, GetNumLootItems() do
if LootSlotHasItem(i) then

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