Godot Engine v3.3.2.stable.official - https://godotengine.org Using GLES3 video driver OpenGL ES 3.0 Renderer: Intel(R) HD Graphics 630 OpenGL ES Batching: ON OPTIONS max_join_item_commands 16 colored_vertex_format_threshold 0.25 batch_buffer_size 16384 light_scissor_area_threshold 1 item_reordering_lookahead 4 light_max_join_items 32 single_rect_fallback False debug_flash False diagnose_frame False WASAPI: wFormatTag = 65534 WASAPI: nChannels = 2 WASAPI: nSamplesPerSec = 48000 WASAPI: nAvgBytesPerSec = 384000 WASAPI: nBlockAlign = 8 WASAPI: wBitsPerSample = 32 WASAPI: cbSize = 22 WASAPI: detected 2 channels WASAPI: audio buffer frames: 1962 calculated latency: 44ms CORE API HASH: 14308214189771907951 EDITOR API HASH: 5656882008335453207 Loading resource: res://default_env.tres Loaded builtin certs Loading resource: res://addons/qodot/example_scenes/2-miscallaneous/1-runtime-map-building/1-runtime-map-building.tscn Loading resource: res://addons/qodot/src/nodes/qodot_map.gd Loading 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res://addons/qodot/game_definitions/fgd/point_classes/receiver_point_class.tres Loading resource: res://addons/qodot/game_definitions/fgd/solid_classes/rotate_solid_class.tres Loading resource: res://addons/qodot/game_definitions/fgd/solid_classes/button_solid_class.tres Loading resource: res://addons/qodot/game_definitions/fgd/solid_classes/physics_solid_class.tres Loading resource: res://addons/qodot/game_definitions/fgd/solid_classes/physics.gd Loading resource: res://addons/qodot/game_definitions/fgd/solid_classes/wall_solid_class.tres Loading resource: res://addons/qodot/game_definitions/fgd/point_classes/physics_ball_point_class.tres Loading resource: res://addons/qodot/game_definitions/fgd/point_classes/physics_ball.tscn Loading resource: res://addons/qodot/game_definitions/fgd/solid_classes/mover_solid_class.tres Loading resource: res://addons/qodot/src/util/qodot_texture_loader.gd Loading resource: res://addons/qodot/src/resources/worldspawn_layer.gd Loading resource: res://addons/qodot/example_scenes/2-miscallaneous/1-runtime-map-building/orbit_arm.gd Building C:/Repo/dhd-qodot-test/addons/qodot/example_scenes/2-miscallaneous/1-runtime-map-building/1-runtime-map-building.map Loading resource: res://addons/qodot/textures/base/checkerboard.png Loading resource: res://addons/qodot/textures/special/skip.png Loading resource: res://addons/qodot/textures/shaders/tangent-test.png Loading resource: res://addons/qodot/textures/layers/water.png Loading resource: res://addons/qodot/textures/pbr/military-panel.png Loading resource: res://addons/qodot/textures/special/clip.png Loading resource: res://addons/qodot/textures/base/uv_test.png Loading resource: res://addons/qodot/textures/shaders/tangent-test.tres Loading resource: res://addons/qodot/textures/layers/water.tres Loading resource: res://addons/qodot/textures/pbr/military-panel/military-panel_normal.png Loading resource: res://addons/qodot/textures/pbr/military-panel/military-panel_metallic.png Loading 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