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|@@ -161,6 +161,7 @@|
|collect (list (flow:name port) (texture port))))))|
|;; FIXME: Replace textures with existing ones if they match to save on re-allocation.|
|;; FIXME: When transitioning between scenes we should try to re-use existing textures and fbos to reduce the amount of unnecessary allocation.|
|(setf (passes pipeline) (coerce passes 'vector))|
|(setf (textures pipeline) textures)|