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@ShrineFox ShrineFox released this Jan 13, 2020 · 4 commits to master since this release

Menu changes:

  • Added Current Time of Day repeater for quicker and easier repetition of activities!
  • Added Clear Inherit Data option to Mass Flag Editor
    For developers:
  • The included msgReindex.exe will now reindex your ModMenu.msg file to make sure lines starting with "[dlg GENERIC_HELP_" use the correct message ID. It will automatically run using build.bat to prevent accidentally offsetting help text.
Assets 3

@ShrineFox ShrineFox released this Nov 18, 2018 · 10 commits to master since this release

  • Add option under Field Select to reload the current field
  • Whenever the menu is opened, your current X/Y/Z coordinates will be printed
  • Added work in progress Followers spawning under the Flags menu
  • Fixed broken descriptions for a few menu items
  • Prevented turning off mod menu flag while using the Mass Flag Editor
Assets 3

@ShrineFox ShrineFox released this Nov 17, 2018 · 11 commits to master since this release

  • Fix crash when visiting Shibuya
  • Fix softlock when using fast travel

These improvements were made using TGE's latest commits to his AtlusScriptCompiler project. If you're working on this menu, you will need to make sure you build the latest version of that from source.
The new hooking feature allows us to call our new functions from fld_square_menu() without recompiling the rest of the script, which for some reason caused these issues.

Assets 3

@ShrineFox ShrineFox released this Jul 9, 2018 · 17 commits to master since this release

  • Merged PR to fix issues with new boss selection
  • Added option to unlock all Personas in the Compendium
Assets 3

@ShrineFox ShrineFox released this Jun 29, 2018 · 24 commits to master since this release

  • Merged Ariq139's PRs to categorize boss battles by palace
  • Fixed crash on console when renaming MC or Team (Thanks to jpmac26 for the discovery on initializing the IME driver)
  • Added options to NPC menu for scaling a spawned NPC, attaching an item model, or spawning an object model
  • Added options to player menu for attaching an item model (currently attaches to right hand bone)
Assets 3
  • 1.1
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@ShrineFox ShrineFox released this Jun 8, 2018 · 69 commits to master since this release

  • Merged jpmac26's PR to finish entering numeric values early using the Cancel button
  • Added encounter select and event battle select to the Boss Select menu
  • Merged TGEnigma's PR to fix black screen after loading an event
  • Merged TGEnigma's PR to add Persona and Skill selection by name
  • Made more selections cancellable, fixed the first option being unavailable in some cases
  • Fixed romance flag editor and boss select menu returning the wrong values
  • Enabled mod menu during introduction of the game when starting a new game
  • Enabled share play / remove player's "tired" status after opening the menu
  • Added mass flag functions for toggling several flags at once
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  • 1.0
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@ShrineFox ShrineFox released this May 20, 2018 · 81 commits to master since this release

  • Upgraded the appearance of the menu to match the style of other in-game menus
  • The back/previous page option is now mapped to the circle button
  • Improved the Confidants menu so you can select from a list of characters
  • Changing a confidant level will now max out their "friendship points," so the link should advance next time you talk to them
  • Added safeguards to the calendar, event select and field select options to prevent invalid parameters
  • Added notifications to confirm that certain options worked (like adding/deleting Personas)
  • Added weather options to the calendar menu
  • Added help text for nearly all options describing what they do and how to use them

See the Readme for installation and editing instructions.
For various IDs (for items, skills, personas etc.) check the lists in this thread.

Assets 3
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