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Fixed up csproj files.

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tomspilman committed Apr 28, 2012
1 parent e706d6f commit d0a98f4812861521612d5f72c25114e05a80203c
@@ -99,15 +99,10 @@
<Compile Include="Graphics\CubeMapFace.cs" />
<Compile Include="Graphics\DisplayMode.cs" />
<Compile Include="Graphics\Effect\DualTextureEffect.cs" />
- <Compile Include="Graphics\Effect\DXEffectObject.cs" />
- <Compile Include="Graphics\Effect\DXExpression.cs" />
- <Compile Include="Graphics\Effect\DXHelper.cs" />
- <Compile Include="Graphics\Effect\DXPreshader.cs" />
<Compile Include="Graphics\Effect\DXShader.cs" />
<Compile Include="Graphics\Effect\EffectAnnotation.cs" />
<Compile Include="Graphics\Effect\EffectAnnotationCollection.cs" />
<Compile Include="Graphics\Effect\EnvironmentMapEffect.cs" />
- <Compile Include="Graphics\Effect\MojoShader.cs" />
<Compile Include="Graphics\Effect\SkinnedEffect.cs" />
<Compile Include="Graphics\Effect\SpriteEffect.cs" />
<Compile Include="Graphics\GraphicsAdapter.cs" />
@@ -141,7 +136,6 @@
<Compile Include="Graphics\Effect\EffectParameterCollection.cs" />
<Compile Include="Graphics\Effect\EffectPass.cs" />
<Compile Include="Graphics\Effect\EffectPassCollection.cs" />
- <Compile Include="Graphics\Effect\EffectPool.cs" />
<Compile Include="Graphics\Effect\EffectTechnique.cs" />
<Compile Include="Graphics\Effect\EffectTechniqueCollection.cs" />
<Compile Include="Graphics\States\BlendState.cs" />
@@ -401,8 +395,6 @@
<Compile Include="Content\ContentReaders\AlphaTestEffectReader.cs" />
<Compile Include="Graphics\Effect\AlphaTestEffect.cs" />
<Compile Include="Graphics\Effect\EffectHelpers.cs" />
- <Compile Include="Graphics\Effect\DXEffectObject.runtime.cs" />
- <Compile Include="Graphics\Effect\DXPreshader.runtime.cs" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildExtensionsPath)\Novell\Novell.MonoDroid.CSharp.targets" />
@@ -188,7 +188,6 @@
<Compile Include="Graphics\States\BlendState.cs" />
<Compile Include="Graphics\Effect\EffectParameterCollection.cs" />
<Compile Include="Graphics\Effect\EffectPassCollection.cs" />
- <Compile Include="Graphics\Effect\EffectPool.cs" />
<Compile Include="Graphics\Effect\EffectTechnique.cs" />
<Compile Include="Graphics\Effect\EffectTechniqueCollection.cs" />
<Compile Include="Graphics\States\CompareFunction.cs" />
@@ -337,10 +336,6 @@
<Compile Include="Graphics\Effect\AlphaTestEffect.cs" />
<Compile Include="Graphics\Effect\BasicEffect.cs" />
<Compile Include="Graphics\Effect\DualTextureEffect.cs" />
- <Compile Include="Graphics\Effect\DXEffectObject.cs" />
- <Compile Include="Graphics\Effect\DXExpression.cs" />
- <Compile Include="Graphics\Effect\DXHelper.cs" />
- <Compile Include="Graphics\Effect\DXPreshader.cs" />
<Compile Include="Graphics\Effect\DXShader.cs" />
<Compile Include="Graphics\Effect\Effect.cs" />
<Compile Include="Graphics\Effect\EffectAnnotation.cs" />
@@ -349,7 +344,6 @@
<Compile Include="Graphics\Effect\EffectParameter.cs" />
<Compile Include="Graphics\Effect\EffectPass.cs" />
<Compile Include="Graphics\Effect\EnvironmentMapEffect.cs" />
- <Compile Include="Graphics\Effect\MojoShader.cs" />
<Compile Include="Graphics\Effect\SkinnedEffect.cs" />
<Compile Include="Graphics\PackedVector\HalfSingle.cs" />
<Compile Include="Graphics\PackedVector\HalfTypeHelper.cs" />
@@ -391,8 +385,6 @@
<Compile Include="Input\MouseState.cs" />
<Compile Include="Desktop\TitleContainer.cs" />
<Compile Include="Input\Keyboard.cs" />
- <Compile Include="Graphics\Effect\DXEffectObject.runtime.cs" />
- <Compile Include="Graphics\Effect\DXPreshader.runtime.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ThirdParty\Lidgren.Network\Lidgren.Network.Linux.csproj">
@@ -193,7 +193,6 @@
<Compile Include="Graphics\States\BlendState.cs" />
<Compile Include="Graphics\Effect\EffectParameterCollection.cs" />
<Compile Include="Graphics\Effect\EffectPassCollection.cs" />
- <Compile Include="Graphics\Effect\EffectPool.cs" />
<Compile Include="Graphics\Effect\EffectTechnique.cs" />
<Compile Include="Graphics\Effect\EffectTechniqueCollection.cs" />
<Compile Include="Graphics\States\CompareFunction.cs" />
@@ -341,12 +340,7 @@
<Compile Include="Graphics\Effect\EffectAnnotation.cs" />
<Compile Include="Graphics\Effect\EffectAnnotationCollection.cs" />
<Compile Include="Graphics\Effect\DXShader.cs" />
- <Compile Include="Graphics\Effect\DXEffectObject.cs" />
- <Compile Include="Graphics\Effect\MojoShader.cs" />
- <Compile Include="Graphics\Effect\DXExpression.cs" />
<Compile Include="Graphics\Effect\BasicEffect.cs" />
- <Compile Include="Graphics\Effect\DXPreshader.cs" />
- <Compile Include="Graphics\Effect\DXHelper.cs" />
<Compile Include="GamerServices\GuideAlreadyVisibleException.cs" />
<Compile Include="GamerServices\GamerServicesDispatcher.cs" />
<Compile Include="Audio\AudioCategory.cs" />
@@ -401,8 +395,6 @@
<Compile Include="Content\ContentReaders\AlphaTestEffectReader.cs" />
<Compile Include="Graphics\Texture2D.cs" />
<Compile Include="Graphics\SpriteFont.cs" />
- <Compile Include="Graphics\Effect\DXEffectObject.runtime.cs" />
- <Compile Include="Graphics\Effect\DXPreshader.runtime.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="MacOS\" />
@@ -74,20 +74,13 @@
<Compile Include="Graphics\DisplayMode.cs" />
<Compile Include="Graphics\Effect\AlphaTestEffect.cs" />
<Compile Include="Graphics\Effect\DualTextureEffect.cs" />
- <Compile Include="Graphics\Effect\DXEffectObject.cs" />
- <Compile Include="Graphics\Effect\DXEffectObject.runtime.cs" />
- <Compile Include="Graphics\Effect\DXExpression.cs" />
- <Compile Include="Graphics\Effect\DXHelper.cs" />
- <Compile Include="Graphics\Effect\DXPreshader.cs" />
- <Compile Include="Graphics\Effect\DXPreshader.runtime.cs" />
<Compile Include="Graphics\Effect\DXShader.cs" />
<Compile Include="Graphics\Effect\Effect.cs" />
<Compile Include="Graphics\Effect\EffectAnnotation.cs" />
<Compile Include="Graphics\Effect\EffectAnnotationCollection.cs" />
<Compile Include="Graphics\Effect\EffectHelpers.cs" />
<Compile Include="Graphics\Effect\EffectPass.cs" />
<Compile Include="Graphics\Effect\EnvironmentMapEffect.cs" />
- <Compile Include="Graphics\Effect\MojoShader.cs" />
<Compile Include="Graphics\Effect\SkinnedEffect.cs" />
<Compile Include="Graphics\GraphicsAdapter.cs" />
<Compile Include="Graphics\GraphicsDevice.cs" />
@@ -210,7 +203,6 @@
<Compile Include="Graphics\Effect\EffectParameterCollection.cs" />
<Compile Include="Graphics\Effect\EffectParameterType.cs" />
<Compile Include="Graphics\Effect\EffectPassCollection.cs" />
- <Compile Include="Graphics\Effect\EffectPool.cs" />
<Compile Include="Graphics\Effect\EffectTechnique.cs" />
<Compile Include="Graphics\Effect\EffectTechniqueCollection.cs" />
<Compile Include="Graphics\Effect\SpriteEffect.cs" />
@@ -346,6 +338,10 @@
<Reference Include="SharpDX">
<HintPath>..\ThirdParty\SharpDX\SharpDX.dll</HintPath>
</Reference>
+ <Reference Include="SharpDX.D3DCompiler, Version=2.0.4.0, Culture=neutral, processorArchitecture=MSIL">
+ <SpecificVersion>False</SpecificVersion>
+ <HintPath>..\ThirdParty\SharpDX\SharpDX.D3DCompiler.dll</HintPath>
+ </Reference>
<Reference Include="SharpDX.Direct2D1">
<HintPath>..\ThirdParty\SharpDX\SharpDX.Direct2D1.dll</HintPath>
</Reference>
@@ -86,7 +86,6 @@
<Compile Include="Graphics\Effect\EffectParameterCollection.cs" />
<Compile Include="Graphics\Effect\EffectPass.cs" />
<Compile Include="Graphics\Effect\EffectPassCollection.cs" />
- <Compile Include="Graphics\Effect\EffectPool.cs" />
<Compile Include="Graphics\Effect\EffectTechnique.cs" />
<Compile Include="Graphics\Effect\EffectTechniqueCollection.cs" />
<Compile Include="GamerServices\Gamer.cs" />
@@ -341,15 +340,10 @@
<Link>iOS\Audio\SoundEffectInstance.cs</Link>
</Compile>
<Compile Include="Graphics\Effect\AlphaTestEffect.cs" />
- <Compile Include="Graphics\Effect\DXEffectObject.cs" />
- <Compile Include="Graphics\Effect\DXExpression.cs" />
- <Compile Include="Graphics\Effect\DXHelper.cs" />
- <Compile Include="Graphics\Effect\DXPreshader.cs" />
<Compile Include="Graphics\Effect\DXShader.cs" />
<Compile Include="Graphics\Effect\EffectAnnotation.cs" />
<Compile Include="Graphics\Effect\EffectAnnotationCollection.cs" />
<Compile Include="Graphics\Effect\EffectHelpers.cs" />
- <Compile Include="Graphics\Effect\MojoShader.cs" />
<Compile Include="Graphics\Effect\SpriteEffect.cs" />
<Compile Include="Graphics\GraphicsAdapter.cs" />
<Compile Include="Audio\AudioCategory.cs" />
@@ -442,8 +436,6 @@
<Compile Include="iOS\GamerServices\KeyboardInputView.cs" />
<Compile Include="iOS\GamerServices\KeyboardInputAsyncResult.cs" />
<Compile Include="iOS\iOSGameWindow.cs" />
- <Compile Include="Graphics\Effect\DXEffectObject.runtime.cs" />
- <Compile Include="Graphics\Effect\DXPreshader.runtime.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ProjectExtensions>

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