A Javascript Sound API supporting MP3, MPEG4 audio and video formats, providing reliable cross-browser/platform audio control. BSD licensed.
Pull request Compare This branch is 1394 commits behind scottschiller:master.
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
demo
doc
script
src
swf
troubleshoot
README
index.html
license.txt

README

SoundManager 2 makes it easier to play sounds using Javascript.

By wrapping and extending the Flash sound API, SoundManager 2 brings solid audio functionality to Javascript.

Basic API Features (Flash 8)

    * Load, stop, play, pause, mute, seek, pan and volume control of sounds from Javascript
    * Events: onload, whileloading, whileplaying, onfinish and more
    * ID3V1 and ID3V2 tag support for MP3s (title, artist, genre etc.)

Shiny Flash 9 Features

    * Full-screen MPEG-4 video (HE-AAC/H.264) and audio support
    * "MultiShot" play (layered/chorusing effects)
    * Waveform/frequency spectrum data
    * Peak (L/R channel volume) data
    * Audio buffering state/event handling

General Tech Stuff

    * Full API Documentation with examples and notes
    * console.log()-style debug output and troubleshooting tools
    * Community-based discussion/support

A few nifty sites that have implemented SoundManager 2 for driving audio:

    * Muxtape
    * SoundCloud / The Cloud Player
    * 8tracks

Project home, documentation, live demos etc.:
http://www.schillmania.com/projects/soundmanager2/