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Updated release notes for 0.5.2

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21 ReleaseNotes.md
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# SignalR Release Notes
+# 0.5.2 (Official Release)
+* ForeverFrame reconnect error: null frame reference ([#447](https://github.com/SignalR/SignalR/issues/447))
+* Error when clicking link (IE only) ([#446](https://github.com/SignalR/SignalR/issues/446))
+* Fixed zombie connections issue with forever transports ([7d5204e55d](https://github.com/SignalR/SignalR/commit/7d5204e55d6293881d6eabe85929d02808083027))
+* ForeverFrame transport does not handle embedded ```</script>``` tags properly ([#413](https://github.com/SignalR/SignalR/issues/413))
+* Made some modifications to js client for SSE and longpolling transports. ([5d782dc3b4](https://github.com/SignalR/SignalR/commit/5d782dc3b45b31183737ea054bb5b4897ed23b76))
+* Duplicate connections on reconnect with SSE transport ([#452](https://github.com/SignalR/SignalR/issues/452))
+* Added .NET 3.5 Client ([9e3a95c65f](https://github.com/SignalR/SignalR/commit/9e3a95c65fa64ee149e5929318dc6faacc37ef2e))
+* Add server variables to the IRequest abstraction ([#438](https://github.com/SignalR/SignalR/issues/438))
+* Forever frame slows down in IE after receiving many messages ([#458](https://github.com/SignalR/SignalR/issues/458))
+* Reworked connection tracking logic ([8d27c97792](https://github.com/SignalR/SignalR/commit/8d27c977929ef6964a7926e97b3de6b463cd858f))
+* Fix connect bug in IE6 with longpolling ([7ab434c02d](https://github.com/SignalR/SignalR/commit/7ab434c02d7d9015689f8988c9ed8456a91c741b))
+* Optimized type conversation so we don't end up parsing JSON twice on hub calls ([50cefbba42](https://github.com/SignalR/SignalR/commit/50cefbba422a46adb1345bd4f22e49be7ecc52d2))
+* Clean up the way we use connection state in the .NET Client ([#474](https://github.com/SignalR/SignalR/issues/474))
+* Added an overload to Send that allows passing an object (.NET Client) ([9c171bd8e7](https://github.com/SignalR/SignalR/commit/9c171bd8e77f79755aa43a14d0e5ab77e9e50e4a))
+* Don't parse the message ID as a long (.NET client) ([#475](https://github.com/SignalR/SignalR/issues/475))
+* Prevent hang on Connection.Start() ([5752d6007b](https://github.com/SignalR/SignalR/commit/5752d6007b8751a3bc723fea0405d7a0994ed82e))
+* Stop EventSource before calling onFailed ([5c7536131b](https://github.com/SignalR/SignalR/commit/5c7536131bb2b501fff7d2f8a12194df5ac6705f))
+* Fixed issues with cross domain websockets ([#461](https://github.com/SignalR/SignalR/issues/461))
+* HeartBeat.MarkConnection(this) called twice per Send(..) in ForeverTransport ([#333](https://github.com/SignalR/SignalR/issues/333))
+
# 0.5.1 (Official Release)
* Windows RT client support ([#171](https://github.com/SignalR/SignalR/issues/171))
* Fixed Race condition in .NET SSE transport ([#341](https://github.com/SignalR/SignalR/issues/341))
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