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Removing xamarin sample

1 parent 83726e0 commit 6f5c68bb602f72922df80dd3dbf7690d8728567d @moozzyk moozzyk committed Nov 21, 2016
Showing with 0 additions and 565 deletions.
  1. +0 −34 build/Build.proj
  2. +0 −9 xamarin/SignalRPackage/component/Details.md
  3. +0 −50 xamarin/SignalRPackage/component/GettingStarted.md
  4. +0 −116 xamarin/SignalRPackage/component/License.md
  5. +0 −24 xamarin/SignalRPackage/component/component.yaml
  6. BIN xamarin/SignalRPackage/component/icons/signalr_128x128.png
  7. BIN xamarin/SignalRPackage/component/icons/signalr_512x512.png
  8. +0 −25 xamarin/SignalRPackage/component/samples/Microsoft.AspNet.SignalR.Xamarin.Sample.sln
  9. +0 −19 ...n/SignalRPackage/component/samples/Microsoft.AspNet.SignalR.Xamarin.Sample/Assets/AboutAssets.txt
  10. +0 −17 xamarin/SignalRPackage/component/samples/Microsoft.AspNet.SignalR.Xamarin.Sample/MainActivity.cs
  11. +0 −64 ...nt/samples/Microsoft.AspNet.SignalR.Xamarin.Sample/Microsoft.AspNet.SignalR.Xamarin.Sample.csproj
  12. +0 −6 ...RPackage/component/samples/Microsoft.AspNet.SignalR.Xamarin.Sample/Properties/AndroidManifest.xml
  13. +0 −26 ...gnalRPackage/component/samples/Microsoft.AspNet.SignalR.Xamarin.Sample/Properties/AssemblyInfo.cs
  14. +0 −44 ...alRPackage/component/samples/Microsoft.AspNet.SignalR.Xamarin.Sample/Resources/AboutResources.txt
  15. +0 −112 ...RPackage/component/samples/Microsoft.AspNet.SignalR.Xamarin.Sample/Resources/Resource.designer.cs
  16. BIN ...nalRPackage/component/samples/Microsoft.AspNet.SignalR.Xamarin.Sample/Resources/drawable/Icon.png
  17. +0 −14 ...gnalRPackage/component/samples/Microsoft.AspNet.SignalR.Xamarin.Sample/Resources/layout/Main.axml
  18. +0 −5 ...alRPackage/component/samples/Microsoft.AspNet.SignalR.Xamarin.Sample/Resources/values/Strings.xml
  19. BIN xamarin/xamarin-component/mdoc.exe
  20. BIN xamarin/xamarin-component/monodoc.dll
  21. BIN xamarin/xamarin-component/xamarin-component.exe
View
@@ -9,7 +9,6 @@
<Nightly Condition="$(Nightly) == ''">true</Nightly>
<ProjectRoot>$(MSBuildProjectDirectory)\..</ProjectRoot>
<ArtifactsDir>$(ProjectRoot)\artifacts\$(Configuration)</ArtifactsDir>
- <XamarinDir>$(ProjectRoot)\xamarin</XamarinDir>
<ProjectArtifactsDir>$(ArtifactsDir)\projects</ProjectArtifactsDir>
<JSTestsPath>$(ProjectArtifactsDir)\JsTestHarness</JSTestsPath>
<PackageSrcDir>$(ArtifactsDir)\package-src</PackageSrcDir>
@@ -43,10 +42,6 @@
<ExtraProperties>KeyFile=$(KeyFile)</ExtraProperties>
</PropertyGroup>
- <PropertyGroup Condition="Exists('$(XamarinClientPath)')">
- <ExtraProperties>XamarinClientPath=$(XamarinClientPath)</ExtraProperties>
- </PropertyGroup>
-
<PropertyGroup>
<PrereleaseTagWithSeparator Condition="$(BuildQuality) != ''">-$(BuildQuality)</PrereleaseTagWithSeparator>
<ScaleoutPrereleaseTagWithSeparator Condition="$(ScaleoutBuildQuality) != ''">-$(ScaleoutBuildQuality)</ScaleoutPrereleaseTagWithSeparator>
@@ -186,11 +181,6 @@
<Find>AssemblyVersion\("\d+\.\d+\.\d+"\)</Find>
<ReplaceWith>AssemblyVersion("$(AssemblyVersion)")</ReplaceWith>
</RegexTransform>
- <!--Using Assembly version instead of Package version for component.yaml because Xamarin doesn't allow version numbers with "-pre"-->
- <RegexTransform Include="$(XamarinDir)\SignalRPackage\component\component.yaml">
- <Find>version: \d+\.\d+\.\d+</Find>
- <ReplaceWith>version: $(AssemblyVersion)</ReplaceWith>
- </RegexTransform>
<RegexTransform Include="$(ProjectRoot)\src\Common\CommonVersionInfo.cs">
<Find>AssemblyInformationalVersion\("\d+\.\d+\.\d+(-\w+\d*(-\d+)?)?"\)</Find>
<ReplaceWith>AssemblyInformationalVersion("$(PackageVersion)")</ReplaceWith>
@@ -481,30 +471,6 @@
LogStandardErrorAsError="true" />
</Target>
- <Target Name="BuildXamarinComponent">
- <MSBuild Projects="$(ProjectRoot)\src\Microsoft.AspNet.SignalR.Client.Portable\Microsoft.AspNet.SignalR.Client.Portable.csproj"
- Properties="Configuration=$(Configuration);ArtifactsDir=$(ArtifactsDir);$(ExtraProperties)"
- Condition=" '$(XamarinClientPath)' == '' "/>
-
- <ItemGroup Condition=" '$(XamarinClientPath)' != '' ">
- <XamarinArtifacts Include="$(XamarinClientPath)\Microsoft.AspNet.SignalR.Client.dll"></XamarinArtifacts>
- </ItemGroup>
-
- <ItemGroup Condition=" '$(XamarinClientPath)' == '' ">
- <XamarinArtifacts Include="$(ArtifactsDir)\Microsoft.AspNet.SignalR.Client.Portable\Microsoft.AspNet.SignalR.Client.dll"></XamarinArtifacts>
- </ItemGroup>
-
- <ItemGroup>
- <XamarinArtifacts Include ="$(ProjectRoot)\packages\Newtonsoft.Json.5.0.6\lib\portable-net40+sl4+wp7+win8\Newtonsoft.Json.dll;
- $(ProjectRoot)\packages\Microsoft.Net.Http.2.2.28\lib\portable-net40+sl4+win8+wp71+wpa81\System.Net.Http.Extensions.dll">
- </XamarinArtifacts>
- </ItemGroup>
-
- <Copy SourceFiles="@(XamarinArtifacts)" DestinationFolder="$(XamarinDir)\SignalRPackage\component\lib\mobile"/>
-
- <Exec Command='mono $(XamarinDir)\xamarin-component\xamarin-component.exe package "$(XamarinDir)\SignalRPackage\component"' ContinueOnError="true" />
- </Target>
-
<UsingTask TaskName="ExecAsync" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
<ParameterGroup>
<Executable ParameterType="System.String" Required="true" />
@@ -1,9 +0,0 @@
-# ASP.NET SignalR
-Async signaling library for .NET to help build real-time, multi-user interactive web applications
-
-## What can it be used for?
-Pushing data from the server to the client (not just browser clients) has always been a tough problem. SignalR makes
-it dead easy and handles all the heavy lifting for you.
-
-## Documentation
-See the [documentation](https://github.com/SignalR/SignalR/wiki)
@@ -1,50 +0,0 @@
-# ASP.NET SignalR
-Async signaling library for .NET to help build real-time, multi-user interactive web applications
-
-## What can it be used for?
-Pushing data from the server to the client (not just browser clients) has always been a tough problem. SignalR makes
-it dead easy and handles all the heavy lifting for you.
-
-## Documentation
-See the [documentation](https://github.com/SignalR/SignalR/wiki)
-
-## How to install and use the SignalR Xamarin component?
-
-Right click on the Components folder in your project and click on Edit Components. Search for the SignalR component and install it.
-
-## Get a sample on NuGet, straight into your app!
-
- Install-Package Microsoft.AspNet.SignalR.Sample
-
-## LICENSE
-See License.md
-
-## Building the source
-
-```
-git clone git@github.com:SignalR/SignalR.git (or https if you use https)
-```
-
-### Windows
-After cloning the repository, run `build.cmd`.
-
-If the ASP.NET samples csproj won't load when opening the solution in Visual Studio then
-download [Web Platform Installer](http://www.microsoft.com/web/downloads/platform.aspx) and install IIS Express.
-
-### Mono
-After cloning the repository, run `make`.
-
-**NOTE:** Run `make tests` to run the unit tests. After running them it'll probably hang. If it does hang
-use `Ctrl+C` to break out (We're still working on this).
-
-Open Microsoft.AspNet.SignalR.Mono.sln to do development.
-
-## Continuous Integration
-
-We have a CI Server (http://ci.signalr.net/)
-
-We generate packages from our ci builds to this feed http://www.myget.org/F/signalr/. If you want to live on the bleeding
-edge and don't want to clone the source. You can try things out this way.
-
-## Questions?
-The SignalR team hangs out in the [signalr](http://jabbr.net/#/rooms/signalr) room at on [JabbR](http://jabbr.net/).
@@ -1,116 +0,0 @@
-MICROSOFT SOFTWARE LICENSE TERMS
-MICROSOFT ASP.NET SIGNALR – Client Libraries
-
-These license terms are an agreement between Microsoft Corporation (or based on where you live, one of its affiliates) and you. Please read them. They apply to the software named above, which includes the media on which you received it, if any. The terms also apply to any Microsoft
-
-· updates,
-
-· supplements,
-
-· Internet-based services, and
-
-· support services
-
-for this software, unless other terms accompany those items. If so, those terms apply.
-
-By using the software, you accept these terms. If you do not accept them, do not use the software.
-
-As described below, using some features also operates as your consent to the transmission of certain standard computer information for Internet-based services.
-
-If you comply with these license terms, you have the perpetual rights below.
-
-1. INSTALLATION AND USE RIGHTS. You may install and use any number of copies of the software on your devices for use with your programs. You may modify, copy, distribute or deploy any .js files contained in the software as part of your programs.
-
-2. ADDITIONAL LICENSING REQUIREMENTS AND/OR USE RIGHTS.
-
-a. Distributable Code. In addition to the .js files described above, the software contains code that you are permitted to distribute in programs you develop if you comply with the terms below.
-
-i. Right to Use and Distribute. The code and text files listed below are “Distributable Code.”
-
-· Redistributable files. You may copy and distribute the object code form of code and files listed below.
-
-§ Microsoft.AspNet.SignalR.Client.dll
-
-· Third Party Distribution. You may permit distributors of your programs to copy and distribute the Distributable Code as part of those programs.
-
-ii. Distribution Requirements. For any Distributable Code you distribute, you must
-
-· distribute the Distributable Code only as part of your programs and not as a standalone distribution;
-
-· require distributors and external end users to agree to terms that protect it at least as much as this agreement; and
-
-· indemnify, defend, and hold harmless Microsoft from any claims, including attorneys’ fees, related to the distribution or use of your programs.
-
-iii. Distribution Restrictions. You may not
-
-· alter any copyright, trademark or patent notice in the Distributable Code;
-
-· use Microsoft’s trademarks in your programs’ names or in a way that suggests your programs come from or are endorsed by Microsoft;
-
-· include Distributable Code in malicious, deceptive or unlawful programs; or
-
-· modify or distribute the source code of any Distributable Code so that any part of it becomes subject to an Excluded License. An Excluded License is one that requires, as a condition of use, modification or distribution, that
-
-· the code be disclosed or distributed in source code form; or
-
-· others have the right to modify it.
-
-3. INTERNET-BASED SERVICES. Microsoft provides Internet-based services with the software. It may change or cancel them at any time.
-
-a. Consent for Internet-Based Services. The software feature described below and in the Microsoft Error Reporting Service Privacy Statement connects to Microsoft or service provider computer systems over the Internet. In some cases, you will not receive a separate notice when it connects. You may switch off this feature or not use it. For more information about this feature, see http://windows.microsoft.com/en-US/windows/microsoft-error-reporting-privacy-statement. By using this feature, you consent to the transmission of Computer Information. Microsoft does not use the Computer Information it receives to identify or contact you.
-
-i. Computer Information. The above feature uses Internet protocols, which send to the appropriate systems computer information, such as your Internet protocol address, the type of operating system, browser and name and version of the software you are using, and the language code of the device where you installed the software (“Computer Information”). Microsoft uses this information to make the Internet-based service available to you.
-
-ii. Use of Information. We may use the Computer Information, and error reports, to improve our software and services. We may also share it with others, such as hardware and software vendors. They may use the information to improve how their products run with Microsoft software.
-
-
-
-4. SCOPE OF LICENSE. The software is licensed, not sold. This agreement only gives you some rights to use the software. Microsoft reserves all other rights. Microsoft grants you no license rights for third-party software that is obtained using this software. Unless applicable law gives you more rights despite this limitation, you may use the software only as expressly permitted in this agreement. In doing so, you must comply with any technical limitations in the software that only allow you to use it in certain ways. You may not
-
-· disclose the results of any benchmark tests of the software to any third party without Microsoft’s prior written approval;
-
-· work around any technical limitations in the software;
-
-· reverse engineer, decompile or disassemble the software, except and only to the extent that applicable law expressly permits, despite this limitation;
-
-· publish the software for others to copy;
-
-· rent, lease or lend the software; or
-
-· transfer the software or this agreement to any third party.
-
-5. DOCUMENTATION. Any person that has valid access to your computer or internal network may copy and use the documentation for your internal, reference purposes.
-
-6. EXPORT RESTRICTIONS. The software is subject to United States export laws and regulations. You must comply with all domestic and international export laws and regulations that apply to the software. These laws include restrictions on destinations, end users and end use. For additional information, see www.microsoft.com/exporting.
-
-7. SUPPORT SERVICES. Because this software is “as is,” we may not provide support services for it.
-
-8. ENTIRE AGREEMENT. This agreement, and the terms for supplements, updates, Internet-based services and support services that you use, are the entire agreement for the software and support services.
-
-9. APPLICABLE LAW.
-
-a. United States. If you acquired the software in the United States, Washington state law governs the interpretation of this agreement and applies to claims for breach of it, regardless of conflict of laws principles. The laws of the state where you live govern all other claims, including claims under state consumer protection laws, unfair competition laws, and in tort.
-
-b. Outside the United States. If you acquired the software in any other country, the laws of that country apply.
-
-10. LEGAL EFFECT. This agreement describes certain legal rights. You may have other rights under the laws of your country. You may also have rights with respect to the party from whom you acquired the software. This agreement does not change your rights under the laws of your country if the laws of your country do not permit it to do so.
-
-11. DISCLAIMER OF WARRANTY. The software is licensed “as-is.” You bear the risk of using it. Microsoft gives no express warranties, guarantees or conditions. You may have additional consumer rights or statutory guarantees under your local laws which this agreement cannot change. To the extent permitted under your local laws, Microsoft excludes the implied warranties of merchantability, fitness for a particular purpose and non-infringement.
-
-FOR AUSTRALIA – You have statutory guarantees under the Australian Consumer Law and nothing in these terms is intended to affect those rights.
-
-12. LIMITATION ON AND EXCLUSION OF REMEDIES AND DAMAGES. You can recover from Microsoft and its suppliers only direct damages up to U.S. $5.00. You cannot recover any other damages, including consequential, lost profits, special, indirect or incidental damages.
-
-This limitation applies to
-
-· anything related to the software, services, content (including code) on third party Internet sites, or third party programs; and
-
-· claims for breach of contract, breach of warranty, guarantee or condition, strict liability, negligence, or other tort to the extent permitted by applicable law.
-
-It also applies even if Microsoft knew or should have known about the possibility of the damages. The above limitation or exclusion may not apply to you because your country may not allow the exclusion or limitation of incidental, consequential or other damages.
-
-
-
-
-
-
@@ -1,24 +0,0 @@
-%YAML 1.2
----
-name: SignalR
-id: signalr
-publisher: Microsoft
-license: License.md
-icons:
- - icons/signalr_128x128.png
- - icons/signalr_512x512.png
-publisher-url: http://asp.net/signalr
-libraries:
- mobile:
- - lib/mobile/Microsoft.AspNet.SignalR.Client.dll
- - lib/mobile/Newtonsoft.Json.dll
- - lib/mobile/System.Net.Http.Extensions.dll
-summary: Incredibly simple real-time web for .NET.
-details: Details.md
-getting-started: GettingStarted.md
-version: 2.2.1
-samples:
- iOS and Android Samples: samples/Microsoft.AspNet.SignalR.Xamarin.Sample.sln
-no_build: true
-skip_docs: true
-...
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@@ -1,25 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2013
-VisualStudioVersion = 12.0.21005.1
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Microsoft.AspNet.SignalR.Xamarin.Sample", "Microsoft.AspNet.SignalR.Xamarin.Sample\Microsoft.AspNet.SignalR.Xamarin.Sample.csproj", "{5501C06F-03B8-4B78-998A-75E843178473}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Any CPU = Debug|Any CPU
- Release|Any CPU = Release|Any CPU
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {5501C06F-03B8-4B78-998A-75E843178473}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {5501C06F-03B8-4B78-998A-75E843178473}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {5501C06F-03B8-4B78-998A-75E843178473}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {5501C06F-03B8-4B78-998A-75E843178473}.Release|Any CPU.Build.0 = Release|Any CPU
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
- GlobalSection(MonoDevelopProperties) = preSolution
- StartupItem = SignalRSample\SignalRSample.csproj
- EndGlobalSection
-EndGlobal
@@ -1,19 +0,0 @@
-Any raw assets you want to be deployed with your application can be placed in
-this directory (and child directories) and given a Build Action of "AndroidAsset".
-
-These files will be deployed with your package and will be accessible using Android's
-AssetManager, like this:
-
-public class ReadAsset : Activity
-{
- protected override void OnCreate (Bundle bundle)
- {
- base.OnCreate (bundle);
-
- InputStream input = Assets.Open ("my_asset.txt");
- }
-}
-
-Additionally, some Android functions will automatically load asset files:
-
-Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
@@ -1,17 +0,0 @@
-// Copyright (c) .NET Foundation. All rights reserved.
-// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
-
-using System;
-using Android.App;
-using Android.Content;
-using Android.Runtime;
-using Android.Views;
-using Android.Widget;
-using Android.OS;
-
-namespace Microsoft.AspNet.SignalR.Xamarin.Sample
-{
- // Please refer to http://github.com/signalr/signalr for iOS and Android samples
-}
-
-
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