A wrapper project that's the successor to Wineskin
This project supports macOS 10.15.4 or later.
Note
How to install using homebrew
brew upgrade
brew install --cask --no-quarantine Sikarugir-App/sikarugir/sikarugir
Important
DirectX support
- WineD3D (default) Supports DirectX 11 and below.
- VKD3D (default) Limited DirectX 12 support.
- D3DMetal (toggle) 64Bit Direct3D 11 & 12 via Metal (Apple Silicon Macs).
- DXMT (toggle) DirectX 11 via Metal (Apple Silicon Macs).
- DXVK (toggle) DirectX 10 & 11 via Vulkan.
- D9VK (winetricks) DirectX 9 via Vulkan (experimental and no longer being developed).
Apples D3DMetal commonly refered to as GPTK is closed source and has a restrictive license
it can not be used for commerial ports, that's not the case for all over renders.
You can review the license for D3DMetal-v1.1, D3DMetal-v2.0 and D3DMetal-v2.1
Caution
My Antivirus says it's a VIRUS!!!
You need to contact your Antivirus/Anti-malware vendor to report these as false positives.
This started once wine moved to using Mingw-gcc to compile PE binaries.
See the following examples:
Configure.app(modified version ofWineskin.app)Creator.app(modified version ofWineskin Winery.app)
Sources can be found https://github.com/Sikarugir-App/Sikarugir-foss-sources
master wrappers Template-1.0/Wineskin-3.0.6-1 or greater
Sikarugir Launcher(Running in wineskin compatibility mode)
- VitorMM for modernizing the Wineskin Codebase & ObjectiveC_Extension & writting Sikarugir-App from the ground up.
- PaulTheTall for constant test data and finding bugs.
- doh123 for creating Wineskin.
- Gcenx for maintaining the Wine Engines & upstream Winehq packages.
