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Java CI with Gradle

Notes

Branch 'dev' is for development, 'master' for release.

TODO

Generic

  • Get the NBT tags working
  • Make a data model to be stored in each mushroom (species, temperature, humidity, soil type, effects, ecc...)
  • Datapack support
  • Ability to plant mushrooms (to be polished)
  • A LOT of species. This fantastic tool can help ;)
  • Edit mushroom spreading mechanic (partial)
  • Implement breeding
  • Implement crafting mechanics

Area effects and particles

  • Implement fungus spores' area effect
  • Emitting particles
  • Create a nice looking sporing particle

Natural world generation

  • Add natural generation in the world (to be polished)
  • Make some mushroom spawn only in certain biomes (consistently with their environment requirements)
  • Assign one or two species for each biome (except the arid ones)

Other notes

Mycology

[final readme here]

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A Minecraft mod

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