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Map drawing: Target area too large #10

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SimonN opened this issue Nov 24, 2015 · 1 comment
Closed

Map drawing: Target area too large #10

SimonN opened this issue Nov 24, 2015 · 1 comment
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@SimonN
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@SimonN SimonN commented Nov 24, 2015

D Lix 0.1.7
The map rectangle should be drawn exactly where the panel is not. Apparently, the drawn map image is larger sometimes. This can be checked with the empty corner in the panel: The panel doesn't draw to a rectangular area right now. If the map image is drawn too large, the panel doesn't overwrite all of the extraneous map parts.

Observed in map:
Let's go Spelunking (Clam's adaption with the goldmine terrain) at resolution 1280x1024, zoom level x2 (click zoom button button once). This map has both torus directions. Not repro'd at zoom levels x1 or x4.

@SimonN SimonN added the 3-bug label Nov 27, 2015
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@SimonN SimonN commented Dec 16, 2015

Also observed in "the second testing level", unreleased test level of early C++ Lix. This is sized 640x420 and has both wrappings. Lix 0.1.15 was running at either 1280x1024 or 1400x1050, forgot which one. Zoom level was x2.

@SimonN SimonN closed this in f518479 Jan 2, 2016
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